#include "gcl/Geometry.h"
#include "gcl/Colour.h"
#include "gcl/Image.h"
#include "gcl/Camera.h"
#include "cl/Action.h"
Include dependency graph for Renderer.h:
Go to the source code of this file.
Compounds | |||
![]() | ![]() | class | Renderable |
![]() | ![]() | class | Renderer |
Typedefs | |||
![]() | ![]() | typedef Action<Renderer> | RenderAction |
![]() | ![]() | typedef Renderer* | RendererPtr |
Enumerations | |||
![]() | ![]() | enum | RenderStyle { renNone, renPoints, renLines, renLineStrip, renLineLoop, renPoly, renTriangles, renTriStrip, renMaxStyles } |
Functions | |||
![]() | ![]() | ostream& | operator<< (ostream &s, Renderer &gsr) |
typedef Action<Renderer> RenderAction |
Definition at line 33 of file Renderer.h.
typedef Renderer* RendererPtr |
Definition at line 34 of file Renderer.h.
enum RenderStyle |
renNone | |
renPoints | |
renLines | |
renLineStrip | |
renLineLoop | |
renPoly | |
renTriangles | |
renTriStrip | |
renMaxStyles |
Definition at line 36 of file Renderer.h.
ostream & operator<< (ostream & s, Renderer & gsr) |
Definition at line 21 of file Renderer.cc.