#include </usr1/tp517/Tumble/trunk/src/tumble/cell.h>
Inheritance diagram for BoundaryEdge:
Public Types | |
| typedef EdgeCell | super |
Public Member Functions | |
| BoundaryEdge (PersistantStore &, BoundaryVertex *v0, BoundaryVertex *v1, const std::vector< ControlPoint > &deboor, const std::vector< double > &knots, DataStore *_data_store) | |
| Create an empty BoundaryEdge. | |
| virtual | ~BoundaryEdge () |
| Destructor. | |
| void | set_fixed (Movement fixed) |
| Set movement restrictions. | |
| void | set_color (int _color) |
| Set the type of edge this Cell represents. | |
| void | set_restlength (double _restlength) |
| Set initial length of edge. | |
| const BoundaryVertex * | get_vertex (int i) const |
| Get the BoundaryVertexs that are sub-cells of this edge. | |
| BoundaryVertex * | get_vertex (int i) |
| const BezierVertex * | get_d0_vertex (int i) const |
| Get the D0 vertexs of the edge, in order of spline parametrization. | |
| BezierVertex * | get_d0_vertex (int i) |
| const BezierVertex * | get_d1_vertex (int i) const |
| Get a D1 vertex of this edge. | |
| BezierVertex * | get_d1_vertex (int i) |
| const BezierVertex * | get_bezier_vertex (int i) const |
| Get the D0 or D1 vertex in the splines parametic ordering. | |
| BezierVertex * | get_bezier_vertex (int i) |
| int | get_num_d1_vertexs () const |
| Return the number of D1 vertexs along this edge. | |
| const QBSpline * | get_spline () const |
| QBSpline * | get_spline () |
| Movement | get_fixed () const |
| int | get_color () const |
| void | print () const |
| Print info. | |
| declare_iterators_canon (vertex, vertices, BoundaryVertex) | |
| declare_iterators_any (face, faces, BoundaryFace) | |
Private Member Functions | |
| BoundaryEdge (const BoundaryEdge &o) | |
| BoundaryEdge & | operator= (const BoundaryEdge &o) |
Private Attributes | |
| QBSpline * | spline_ |
| The spline which is the geometric representation of this edge. | |
| Movement | fixed_ |
| The amount of freedom of movment. | |
| int | color_ |
| An integer specifing which type of boundary this is (application determined). | |
The clas contains a fixed flag which determines how much freedom of movement the edge has. This should be kept in sync with the BoundaryVertexs that are sub-cells of this edge. This can be accomplished by using the set_fixed() method.
BoundaryEdge's also contain a color. This is an integer used to specify the type of edge represented by this cell. Its value is determined by the application.
BoundaryEdges contain a spline of type QBSpline which represents the geometric representation of this edge.
Definition at line 376 of file cell.h.
| typedef EdgeCell BoundaryEdge::super |
| BoundaryEdge::BoundaryEdge | ( | PersistantStore & | store, | |
| BoundaryVertex * | v0, | |||
| BoundaryVertex * | v1, | |||
| const std::vector< ControlPoint > & | deboor, | |||
| const std::vector< double > & | knots, | |||
| DataStore * | datastore | |||
| ) |
Create an empty BoundaryEdge.
The spline should have already been created. This sets fixed to Movement::FixedNone. The fixed member should be set with set_fixed() after the BoundaryVertex's have been specified.
| _spline | A QBSpline which has already been created/initialized | |
| _color | An integer determining which type of Edge this is (default to 0) |
| BoundaryEdge::~BoundaryEdge | ( | ) | [virtual] |
| BoundaryEdge::BoundaryEdge | ( | const BoundaryEdge & | o | ) | [private] |
| void BoundaryEdge::set_fixed | ( | Movement | fixed | ) |
Set movement restrictions.
This determines how this edge is allowed to move, if at all. This function will automatically set the appropriate Movement values on the BoundaryVertex's of this edge. Thus if a BoundaryVertex has one edge with Movement::FixedHorizontal and one edge with Movement::FixedVertical, the BoundaryVertex will be Movement::FixedAll.
| _fixed | The movement restriction for this edge |
Definition at line 596 of file cell.C.
References fixed_, get_vertex(), and BoundaryVertex::increase_fixed().
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| void BoundaryEdge::set_color | ( | int | color | ) |
Set the type of edge this Cell represents.
Colors are used to set a type for a boundary edge. The values are determined by the application. This is usefull as many applications need to treat certain edges in special ways.
| _color | The type of edge |
Definition at line 611 of file cell.C.
References color_.
| void BoundaryEdge::set_restlength | ( | double | restlength | ) |
Set initial length of edge.
| _restlength | The initial length of the spline representing this edge |
Definition at line 620 of file cell.C.
References get_spline(), and QBSpline::restlength.
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| const BoundaryVertex * BoundaryEdge::get_vertex | ( | int | i | ) | const |
Get the BoundaryVertexs that are sub-cells of this edge.
There are always exactly two BoundaryVertexs of a BoundaryEdge. If the BoundaryEdge is a self-loop then both BoundaryVertexs are the same.
| i | The index of the requested BoundaryVertex (0 or 1) |
Reimplemented from EdgeCell.
Definition at line 633 of file cell.C.
References EdgeCell::get_vertex().
Referenced by get_d0_vertex(), MeshInput::read(), and set_fixed().
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| BoundaryVertex * BoundaryEdge::get_vertex | ( | int | i | ) |
Reimplemented from EdgeCell.
Definition at line 637 of file cell.C.
References EdgeCell::get_vertex().
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| const BezierVertex * BoundaryEdge::get_d0_vertex | ( | int | i | ) | const |
Get the D0 vertexs of the edge, in order of spline parametrization.
Otherwise, when i==0 is given, this returns the D0 vertx coorsponding to the begining of the spline, and when i==0 it returns the D0 vertex at the end.
| i | The index (0<= i <=1) |
Definition at line 492 of file cell.C.
References QBSpline::b, EdgeCell::begin_vertices(), EdgeCell::end_vertices(), BoundaryVertex::get_bezier(), get_spline(), and get_vertex().
Referenced by get_bezier_vertex(), and get_d0_vertex().
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| BezierVertex * BoundaryEdge::get_d0_vertex | ( | int | i | ) |
Definition at line 518 of file cell.C.
References get_d0_vertex().
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| const BezierVertex * BoundaryEdge::get_d1_vertex | ( | int | i | ) | const |
Get a D1 vertex of this edge.
This uses the QBSpline::vertexs array. The odering starts at 0.
If there is no spline, or no D1 verticies, or the i is out of range, this returns NULL.
| i | The index of the D1 point |
Definition at line 543 of file cell.C.
References get_num_d1_vertexs(), get_spline(), and QBSpline::vertexs.
Referenced by get_bezier_vertex(), and get_d1_vertex().
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| BezierVertex * BoundaryEdge::get_d1_vertex | ( | int | i | ) |
Definition at line 548 of file cell.C.
References get_d1_vertex().
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| const BezierVertex * BoundaryEdge::get_bezier_vertex | ( | int | i | ) | const |
Get the D0 or D1 vertex in the splines parametic ordering.
This gives back the D0 or D1 vertxs in the parametric order that the spline assigns them. The ordering starts at 0.
| i | Index of the point, in the parameteic ordering (begining at 0) |
Definition at line 567 of file cell.C.
References get_d0_vertex(), get_d1_vertex(), and get_num_d1_vertexs().
Referenced by get_bezier_vertex().
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| BezierVertex * BoundaryEdge::get_bezier_vertex | ( | int | i | ) |
Definition at line 582 of file cell.C.
References get_bezier_vertex().
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| int BoundaryEdge::get_num_d1_vertexs | ( | ) | const |
Return the number of D1 vertexs along this edge.
This uses the QBSpline::vertexs array
Definition at line 529 of file cell.C.
References get_spline(), and QBSpline::vertexs.
Referenced by get_bezier_vertex(), and get_d1_vertex().
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| const QBSpline * BoundaryEdge::get_spline | ( | ) | const |
Definition at line 642 of file cell.C.
References spline_.
Referenced by BoundaryMesh::delete_edge(), Visualization::draw_boundary_edge(), Visualization::draw_boundary_edge_debug(), get_d0_vertex(), get_d1_vertex(), get_num_d1_vertexs(), BezierVertex::get_u(), BezierMesh::insert_edge_midpoint(), MeshBinaryInput::read(), MeshInput::read(), BezierMesh::remove_vertex(), BezierVertex::set_bdry(), and set_restlength().
| Movement BoundaryEdge::get_fixed | ( | ) | const |
| BoundaryEdge::declare_iterators_canon | ( | vertex | , | |
| vertices | , | |||
| BoundaryVertex | ||||
| ) |
| BoundaryEdge::declare_iterators_any | ( | face | , | |
| faces | , | |||
| BoundaryFace | ||||
| ) |
| BoundaryEdge& BoundaryEdge::operator= | ( | const BoundaryEdge & | o | ) | [private] |
QBSpline* BoundaryEdge::spline_ [private] |
The spline which is the geometric representation of this edge.
Definition at line 420 of file cell.h.
Referenced by get_spline(), and ~BoundaryEdge().
Movement BoundaryEdge::fixed_ [private] |
The amount of freedom of movment.
Definition at line 421 of file cell.h.
Referenced by get_fixed(), and set_fixed().
int BoundaryEdge::color_ [private] |
An integer specifing which type of boundary this is (application determined).
Definition at line 422 of file cell.h.
Referenced by get_color(), and set_color().
1.5.2