These are good suggestions. We need some filling in a couple of
If it is a “DEMONSTRATION”
button, what ballot does the voter get? Does it matter that they get their
actual ballot, or can we just pick the first ballot? If the requirement is for their
ballot, what is the interface?
Do we list all ballots on another screen? Is that really
Similar question for the “DEMO”
Does the demo card just pick a random ballot, or does the poll worker
program the ballot onto the card?
We could of course put a flag on the card to put it in “demo” mode,
but that will mean a new checkbox on the card creation screen and a new
magic key on the Card Manager (aka Spyrus).
That is not necessarily a big deal programmatically, but can users
handle these flags? I have
visions of 1% of real voters being given demo cards by accident, and then
ignoring the red blinking light on the cast vote screen telling them they
aren’t really voting.
email@example.com [mailto:firstname.lastname@example.org] On Behalf Of Steve
Sent: Monday, May 13, 2002 7:10 PM
Re: AVTS-R6 Demonstration Module
How about a DEMONSTRATION button right on the front
page of the first
That would allow all machines to be used and allow pollworkers
assist voters in a demonstration environment. If that seems too
then perhaps a "demo" voter card? for the
Anyway, some way to give a demo to the voter is a
great idea and needed.
----- Original Message
From: "Lesley Thompson"
Sent: Friday, May 10, 2002 2:15
Subject: AVTS-R6 Demonstration
> Johnson County has requested a separate
Demonstration Module outside the
> Testing Module. In the April election, demonstration
units were deployed
> every vote center and we had an enormous amount
of trouble keeping them in
> the proper mode to act as a demo unit. Is there a way to have
> "demonstration loop" that does not allow a user
to "go back too far" and
> up outside the demonstration area? Something really simple