sub_arctic.new_test
Class uist_style_demo

java.lang.Object
  |
  +--java.awt.Component
        |
        +--java.awt.Container
              |
              +--java.awt.Panel
                    |
                    +--java.applet.Applet
                          |
                          +--sub_arctic.lib.interactor_applet
                                |
                                +--sub_arctic.lib.debug_interactor_applet
                                      |
                                      +--sub_arctic.new_test.uist_style_demo

public class uist_style_demo
extends debug_interactor_applet
implements callback_object, composer_consts, interactor_consts

See Also:
Serialized Form

Field Summary
protected static int[] copper_grad_data
           
 
Fields inherited from class sub_arctic.lib.debug_interactor_applet
_fake_top
 
Fields inherited from class sub_arctic.lib.interactor_applet
_top_interactor, last_evt_was_move, last_move_evt_x, last_move_evt_y
 
Fields inherited from class java.awt.Component
BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT
 
Method Summary
 java.awt.Color[] build_motif_pattern(java.lang.String edge_pattern)
          Easier way of building the necessary arrays of color objects.
 void build_tree(base_parent_interactor top, boolean lockit)
           
 void build_ui(base_parent_interactor top)
           
 void callback(interactor from, event evt, int cb_num, java.lang.Object cb_parm)
           
 void load_adobe_images()
           
 void load_dropshadow_images()
           
 void load_dumpy_images()
           
 void load_gadget_images()
           
 void load_hand_drawn_images()
           
 void load_metal_images()
           
 void load_motif_images()
           
 void load_negative_images()
           
 void load_neon_images()
           
 void load_oblique_images()
           
 void load_smudge_images()
           
 
Methods inherited from class sub_arctic.lib.debug_interactor_applet
do_init, make_top_level
 
Methods inherited from class sub_arctic.lib.interactor_applet
destroy, init, isFocusTraversable, paint, post_build_ui, pre_build_ui, processEvent, remove_top_interactor, set_top_interactor, setBounds, top_interactor, update
 
Methods inherited from class java.applet.Applet
getAppletContext, getAppletInfo, getAudioClip, getAudioClip, getCodeBase, getDocumentBase, getImage, getImage, getLocale, getParameter, getParameterInfo, isActive, newAudioClip, play, play, resize, resize, setStub, showStatus, start, stop
 
Methods inherited from class java.awt.Panel
addNotify
 
Methods inherited from class java.awt.Container
add, add, add, add, add, addContainerListener, addImpl, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getInsets, getLayout, getMaximumSize, getMinimumSize, getPreferredSize, insets, invalidate, isAncestorOf, layout, list, list, locate, minimumSize, paintComponents, paramString, preferredSize, print, printComponents, processContainerEvent, remove, remove, removeAll, removeContainerListener, removeNotify, setFont, setLayout, validate, validateTree
 
Methods inherited from class java.awt.Component
action, add, addComponentListener, addFocusListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addPropertyChangeListener, addPropertyChangeListener, bounds, checkImage, checkImage, coalesceEvents, contains, contains, createImage, createImage, disable, disableEvents, dispatchEvent, enable, enable, enableEvents, enableInputMethods, firePropertyChange, getBackground, getBounds, getBounds, getColorModel, getComponentOrientation, getCursor, getDropTarget, getFont, getFontMetrics, getForeground, getGraphics, getHeight, getInputContext, getInputMethodRequests, getLocation, getLocation, getLocationOnScreen, getName, getParent, getPeer, getSize, getSize, getToolkit, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, hide, imageUpdate, inside, isDisplayable, isDoubleBuffered, isEnabled, isLightweight, isOpaque, isShowing, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, postEvent, prepareImage, prepareImage, printAll, processComponentEvent, processFocusEvent, processInputMethodEvent, processKeyEvent, processMouseEvent, processMouseMotionEvent, remove, removeComponentListener, removeFocusListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, repaint, requestFocus, reshape, setBackground, setBounds, setComponentOrientation, setCursor, setDropTarget, setEnabled, setForeground, setLocale, setLocation, setLocation, setName, setSize, setSize, setVisible, show, show, size, toString, transferFocus
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Field Detail

copper_grad_data

protected static int[] copper_grad_data
Method Detail

build_ui

public void build_ui(base_parent_interactor top)
Overrides:
build_ui in class interactor_applet

build_tree

public void build_tree(base_parent_interactor top,
                       boolean lockit)

callback

public void callback(interactor from,
                     event evt,
                     int cb_num,
                     java.lang.Object cb_parm)
Specified by:
callback in interface callback_object

load_adobe_images

public void load_adobe_images()

load_gadget_images

public void load_gadget_images()

load_hand_drawn_images

public void load_hand_drawn_images()

load_neon_images

public void load_neon_images()

load_dumpy_images

public void load_dumpy_images()

load_motif_images

public void load_motif_images()

build_motif_pattern

public java.awt.Color[] build_motif_pattern(java.lang.String edge_pattern)
Easier way of building the necessary arrays of color objects. All other characters are ignored, but you'll end up with transparent strips at the end of your pattern if you do this.

load_oblique_images

public void load_oblique_images()

load_negative_images

public void load_negative_images()

load_dropshadow_images

public void load_dropshadow_images()

load_metal_images

public void load_metal_images()

load_smudge_images

public void load_smudge_images()