15-462 Computer Graphics I
Guest Lecture

Interaction Techniques for 3D Graphics: Modeling and Animation
Takeo Igarashi, Brown University and University of Tokyo

Abstract: 3D Graphics is getting common in movies and video games, but most people just watch them instead of creating them. One of the reason is that current tools are too difficult for novice users to use. Our goal is to provide easy-to-use tools for everyone to create 3D Graphics for recreational, educational, and communication purposes. In the talk, I will introduce a sketch-based freeform modeling system (Teddy), an hint-based interface for sketching 3D scenes (Chateau), an interface for manipulating clothing, and a system for designing simple animations quickly.


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Frank Pfenning