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See:
Description
Interface Summary | |
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EmuEventListener | |
EmuEventTarget |
Class Summary | |
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EBinaryNode | Basic node stored in unbalanced binary search trees. |
EBNodeFarm | |
EmuEvent | The class which represents an event in the Emulator. |
EmuEventQueue | The thread that processes the Emulator events. |
EmuEventThread | The thread that processes the Emulator events. |
ESplayTree | Implements a top-down splay tree. |
EventDefParser | The parser for parsing the EventDef tag in the config file. |
EventGlobals | EventGlobals removes the need for certain event classes to store/pass around references to global entities. |
EventRunner | EventRunner executes events in an independent thread. |
EventTimeComparator | |
MethodCall | Uses the Java Reflection API to create an object which contains the method to be invoked in a particular object. |
MethodCaller | The target object responsible for method invocation in the Emulator 'Event model'. |
MethodCallFarm | MethodCallFarm is meant to greatly reduce the amount of object creation and deletion that occurs during simulation. |
A discrete event processing package.
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