#include <iostream>
#include <dlrCommon/exception.h>
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Namespaces | |
| namespace | dlr |
| namespace | dlr::numeric |
Classes | |
| class | dlr::numeric::Vector3D |
| The Vector2D class represents a real valued 2D vector. More... | |
Functions | |
| Vector3D | dlr::numeric::operator+ (const Vector3D &vector0, const Vector3D &vector1) |
| This operator returns the elementwise sum of two Vector3D instances. | |
| Vector3D | dlr::numeric::operator- (const Vector3D &vector0, const Vector3D &vector1) |
| This operator returns the elementwise difference of two Vector3D instances. | |
| Vector3D | dlr::numeric::operator * (const Vector3D &vector0, const Vector3D &vector1) |
| This operator returns the elementwise product of two Vector3D instances. | |
| Vector3D | dlr::numeric::operator/ (const Vector3D &vector0, const Vector3D &vector1) |
| This operator returns the elementwise dividend of two Vector3D instances. | |
| Vector3D | dlr::numeric::operator+ (const Vector3D &vector0, double scalar0) |
| This operator adds a scalar and a Vector3D. | |
| Vector3D | dlr::numeric::operator- (const Vector3D &vector0, double scalar0) |
| This operator subtracts a scalar from a Vector3D. | |
| Vector3D | dlr::numeric::operator * (const Vector3D &vector0, double scalar0) |
| This operator multiplies a Vector3D by scalar. | |
| Vector3D | dlr::numeric::operator/ (const Vector3D &vector0, double scalar0) |
| This operator divides a Vector3D by scalar. | |
| bool | dlr::numeric::operator== (const Vector3D &vector0, const Vector3D &vector1) |
| This operator checks the supplied vectors for equality. | |
| bool | dlr::numeric::operator!= (const Vector3D &vector0, const Vector3D &vector1) |
| This operator checks the supplied vectors for inequality. | |
| Vector3D | dlr::numeric::operator+ (double scalar0, const Vector3D &vector0) |
| This operator adds a scalar value to each element of a Vector3D instance. | |
| Vector3D | dlr::numeric::operator * (double scalar0, const Vector3D &vector0) |
| This operator multiplies a scalar value with each element of a Vector3D instance. | |
| std::ostream & | dlr::numeric::operator<< (std::ostream &stream, const Vector3D &vector0) |
| This function outputs a text representation of a Vector3D instance to a std::ostream. | |
| std::istream & | dlr::numeric::operator>> (std::istream &stream, Vector3D &vector0) |
| This function sets the value of a Vector3D instance from a std::istream. | |
Copyright (C) 2000-2007 David LaRose, dlr@cs.cmu.edu See accompanying file, LICENSE.TXT, for details.
Definition in file vector3D.h.
1.5.2