#include <dlrNumeric/array2D.h>
#include <dlrNumeric/transform3D.h>
#include <dlrNumeric/vector2D.h>
#include <dlrNumeric/vector3D.h>
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Namespaces | |
| namespace | dlr |
| namespace | dlr::numeric |
Classes | |
| class | dlr::numeric::Transform3DTo2D |
| The Transform3DTo2D class represents a homogeneous coordinate transformation from a 3D coordinate system to a 2D coordinate system. More... | |
| class | dlr::numeric::Transform3DTo2DFunctor |
| This helper class works with Transform3DTo2D::getFunctor(). More... | |
Functions | |
| Transform3DTo2D | dlr::numeric::operator * (const Transform3DTo2D &transform0, const Transform3D &transform1) |
| This operator composes a Transform3DTo2D instance with a Transform3D instance. | |
Copyright (C) 2001-2007 David LaRose, dlr@cs.cmu.edu See accompanying file, LICENSE.TXT, for details.
Definition in file transform3DTo2D.h.
1.5.2