#include <dlrNumeric/transform3DTo2D.h>
Include dependency graph for transform3DTo2D.cpp:

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Namespaces | |
| namespace | dlr |
| namespace | dlr::numeric |
Functions | |
| Transform3DTo2D | dlr::numeric::operator * (const Transform3DTo2D &transform0, const Transform3D &transform1) |
| This operator composes a Transform3DTo2D instance with a Transform3D instance. | |
Copyright (C) 2001-2007 David LaRose, dlr@cs.cmu.edu See accompanying file, LICENSE.TXT, for details.
Definition in file transform3DTo2D.cpp.
1.5.2