#include <iostream>
#include <dlrNumeric/array1D.h>
#include <dlrNumeric/array2D.h>
#include <dlrCommon/exception.h>
#include <algorithm>
#include <sstream>
#include <numeric>
#include <functional>
#include <dlrNumeric/numericTraits.h>
Include dependency graph for array3D.h:

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Go to the source code of this file.
Namespaces | |
| namespace | dlr |
| namespace | dlr::numeric |
Classes | |
| class | dlr::numeric::Array3D< Type > |
| The Array3D class template represents a 3D array of arbitrary type. More... | |
Functions | |
| template<class Type> | |
| Array3D< Type > | dlr::numeric::operator+ (const Array3D< Type > &array0, const Array3D< Type > &array1) |
| Elementwise addition of Array3D instances. | |
| template<class Type> | |
| Array3D< Type > | dlr::numeric::operator- (const Array3D< Type > &array0, const Array3D< Type > &array1) |
| Elementwise subtraction of Array3D instances. | |
| template<class Type> | |
| Array3D< Type > | dlr::numeric::operator * (const Array3D< Type > &array0, const Array3D< Type > &array1) |
| Elementwise multiplication of Array3D instances. | |
| template<class Type> | |
| Array3D< Type > | dlr::numeric::operator/ (const Array3D< Type > &array0, const Array3D< Type > &array1) |
| Elementwise division of Array3D instances. | |
| template<class Type> | |
| Array3D< Type > | dlr::numeric::operator+ (const Array3D< Type > &array0, Type scalar) |
| Addition of Array3D and scalar. | |
| template<class Type> | |
| Array3D< Type > | dlr::numeric::operator- (const Array3D< Type > &array0, Type scalar) |
| Subtraction of Array3D and scalar. | |
| template<class Type> | |
| Array3D< Type > | dlr::numeric::operator * (const Array3D< Type > &array0, Type scalar) |
| Multiplication of Array3D and scalar. | |
| template<class Type> | |
| Array3D< Type > | dlr::numeric::operator/ (const Array3D< Type > &array0, Type scalar) |
| Division of Array3D and scalar. | |
| template<class Type> | |
| Array3D< Type > | dlr::numeric::operator+ (Type scalar, const Array3D< Type > &array0) |
| Addition of scalar and Array3D. | |
| template<class Type> | |
| Array3D< Type > | dlr::numeric::operator * (Type scalar, const Array3D< Type > &array0) |
| Multiplication of scalar and Array3D. | |
| template<class Type> | |
| Array3D< bool > | dlr::numeric::operator== (const Array3D< Type > &array0, const Type arg) |
| Elementwise comparison of an Array3D with a constant. | |
| template<class Type> | |
| Array3D< bool > | dlr::numeric::operator== (const Array3D< Type > &array0, const Array3D< Type > &array1) |
| Elementwise comparison of an Array3D with another array. | |
| template<class Type> | |
| Array3D< bool > | dlr::numeric::operator< (const Array3D< Type > &array0, Type arg) |
| Elementwise comparison of Array2D with a constant. | |
| template<class Type> | |
| Array3D< bool > | dlr::numeric::operator<= (const Array3D< Type > &array0, Type arg) |
| Elementwise comparison of Array3D with a constant. | |
| template<class Type> | |
| Array3D< bool > | dlr::numeric::operator> (const Array3D< Type > &array0, Type arg) |
| Elementwise comparison of Array3D with a constant. | |
| template<class Type> | |
| Array3D< bool > | dlr::numeric::operator>= (const Array3D< Type > &array0, Type arg) |
| Elementwise comparison of Array3D with a constant. | |
| template<class Type> | |
| std::ostream & | dlr::numeric::operator<< (std::ostream &stream, const Array3D< Type > &array0) |
| This operator outputs a text representation of an Array3D instance to a std::ostream. | |
| template<class Type> | |
| std::istream & | dlr::numeric::operator>> (std::istream &stream, Array3D< Type > &array0) |
| This operator sets the value of an Array3D instance from a std::istream. | |
Copyright (C) 2001-2007 David LaRose, dlr@cs.cmu.edu See accompanying file, LICENSE.TXT, for details.
Definition in file array3D.h.
1.5.2