Defended my thesis "Supporting Learner-Controlled Problem Selection in Intelligent Tutoring Systems."
Paper "Motivational Design in an Intelligent Tutoring System that Helps Students Make Good Task Selection Decisions" was accepted by the 17th International Conference on Artificial Intelligence in Education (AIED 2015).
Ph.D. Thesis Proposal, "Gamification of Support for Learning Effective Problem Selection Strategies in Intelligent Tutoring Systems."
Presented a poster "Tutor versus Game: A Classroom Study Comparing Student Engagement and Learning" at the Global Learning Council held at Carnegie Mellon University. [Video interview at the poster session]
Attended the SEM and HLM workshops at the Data Analysis Training Institute of Connecticut at University of Connecticut.
Our classroom study comparing the educational effectiveness of an intelligent tutoring system to a popular educational game was featured on CMU's Homepage! Check out the story about Fun and Games.
Presented paper "Gamification of Joint Student/System Control Over
Problem Selection in a Linear Equation Tutor" at the 12th International Conference on Intelligent Tutoring Systems (ITS 2014) in Honolulu, Hawaii.
Paper "Gamification of Joint Student/System Control Over
Problem Selection in a Linear Equation Tutor" was accepted by the 12th International Conference on Intelligent Tutoring Systems (ITS 2014). [PDF of the paper]
Paper "Skill Diaries: Improve Student Learning in an Intelligent
Tutoring System with Periodic Self-Assessment" won the BEST STUDENT PAPER AWARD at the 16th International Conference on Artificial Intelligence in Edudcation (AIED 2013). [PDF of the paper]