Blinky blocks: a physical ensemble programming platform

 

In CHI '11 Extended Abstracts on Human Factors in Computing Systems

Brian T. Kirby, Michael Ashley-Rollman, and Seth Copen Goldstein

pages 1111–1116, New York, NY, USA

1990


@inproceedings{kag11,
  author = {Kirby, Brian T. and Ashley-Rollman, Michael and Goldstein,
     Seth Copen},
  title = {Blinky blocks: a physical ensemble programming platform},
  booktitle = {CHI '11 Extended Abstracts on Human Factors in
     Computing Systems},
  series = {CHI EA '11},
  year = {2011},
  isbn = {978-1-4503-0268-5},
  pages = {1111--1116},
  doi = {10.1145/1979742.1979712},
  publisher = {ACM},
  address = {New York, NY, USA},
  keywords = {development tools, programming environments, robots,
     tangible UI},
  keywords = {development tools, programming environments, robots,
     tangible UI},
}

Related Papers

Tangible UI
Blinky blocks: a physical ensemble programming platform
Brian T. Kirby, Michael Ashley-Rollman, and Seth Copen Goldstein. In CHI '11 Extended Abstracts on Human Factors in Computing Systems, pages 1111–1116, 1990.
Development Tools
Blinky blocks: a physical ensemble programming platform
Brian T. Kirby, Michael Ashley-Rollman, and Seth Copen Goldstein. In CHI '11 Extended Abstracts on Human Factors in Computing Systems, pages 1111–1116, 1990.
Robots
Blinky blocks: a physical ensemble programming platform
Brian T. Kirby, Michael Ashley-Rollman, and Seth Copen Goldstein. In CHI '11 Extended Abstracts on Human Factors in Computing Systems, pages 1111–1116, 1990.
Programming Environments
Blinky blocks: a physical ensemble programming platform
Brian T. Kirby, Michael Ashley-Rollman, and Seth Copen Goldstein. In CHI '11 Extended Abstracts on Human Factors in Computing Systems, pages 1111–1116, 1990.


Back to publications list