James Landay -- Research Summary
Degrees Held:  
Carnegie Mellon University  
     M.S. Computer Science, December 1993
     University of California, Berkeley 
     B.S. Electrical Engineering/Computer Science with High Honors, May 1990 
Advisor: 
 
Brad Myers
Research Interests:
Human-Computer Interaction (HCI), User Interfaces, Programming by
Demonstration, Visual Programming, Mobile Computing, Multimedia, 
Computer Supported Cooperative Work
 
Description of Research:
 
Current interactive user interface builders are often more of a
hindrance than a benefit during the early stages of user interface
design.  Many interface designers, especially those with a graphic
design background, prefer to sketch early interface ideas on paper or
a white-board.  I am creating an interactive tool that allows
designers to quickly sketch an interface using an electronic pad and
pen.  Unlike a paper sketch, this electronic "sketch" can easily be
tested and modified.  When the designer is satisfied with this early
prototype, the system will transform the sketch into a more finished
interface in the specified look-and-feel.  This transformation takes
place with the guidance of the user.  The interface can then be edited
with a standard user interface builder.  By supporting the early
design phases of the software life-cycle, this tool will both ease
prototyping user interfaces and improve the speed with which a final
interface can be created.
As a member of the 
GARNET project, I have implemented our gesture recognition engine and
training application: 
AGATE. All of my other
publications are also online.
Other GARNET papers can be found via the
GARNET
papers page.