15-462 Computer Graphics I
Interaction Techniques for 3D Graphics: Modeling and Animation
Takeo Igarashi, Brown University and University of Tokyo
Abstract: 3D Graphics is getting common in movies and
video games, but most people just watch them instead of creating them.
One of the reason is that current tools are too difficult for novice
users to use. Our goal is to provide easy-to-use tools for everyone to
create 3D Graphics for recreational, educational, and communication
purposes. In the talk, I will introduce a sketch-based freeform modeling
system (Teddy), an hint-based interface for sketching 3D scenes
(Chateau), an interface for manipulating clothing, and a system for
designing simple animations quickly.