|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
See:
Description
| Interface Summary | |
|---|---|
| EmuEventListener | |
| EmuEventTarget | |
| Class Summary | |
|---|---|
| EBinaryNode | Basic node stored in unbalanced binary search trees. |
| EBNodeFarm | |
| EmuEvent | The class which represents an event in the Emulator. |
| EmuEventQueue | The thread that processes the Emulator events. |
| EmuEventThread | The thread that processes the Emulator events. |
| ESplayTree | Implements a top-down splay tree. |
| EventDefParser | The parser for parsing the EventDef tag in the config file. |
| EventGlobals | EventGlobals removes the need for certain event classes to store/pass around references to global entities. |
| EventRunner | EventRunner executes events in an independent thread. |
| EventTimeComparator | |
| MethodCall | Uses the Java Reflection API to create an object which contains the method to be invoked in a particular object. |
| MethodCaller | The target object responsible for method invocation in the Emulator 'Event model'. |
| MethodCallFarm | MethodCallFarm is meant to greatly reduce the amount of object creation and deletion that occurs during simulation. |
A discrete event processing package.
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||