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template<class num > union { |
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struct { |
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num m11 |
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num m12 |
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num m13 |
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num m14 |
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num m21 |
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num m22 |
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num m23 |
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num m24 |
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num m31 |
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num m32 |
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num m33 |
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num m34 |
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num m41 |
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num m42 |
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num m43 |
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num m44 |
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| } __attribute__ |
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num elements [16] |
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| } | __attribute__ ((aligned(16))) |
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void | setxyzRotations (num rx, num ry, num rz) |
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void | xyzRotationAndTransformation (num rx, num ry, num rz, vector3d< num > t) |
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matrix3d< num > | operator* (const matrix3d< num > &M2) const |
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matrix3d< num > | transpose () const |
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template<class num>
class GVector::matrix3d< num >
Definition at line 123 of file gvector.h.
The documentation for this class was generated from the following file: