Decimal Point: Can Having Fun Increase Learning?

The Decimal Point Project, funded by the National Science Foundation, aims to explore whether educational games can motivate middle school students and help them better learn decimals compared to more conventional (non-game) instructional approaches. The game is based on an amusement park metaphor, in which the effects of teaching strategies (errorneous example, problem solving) and agency conditions are examined.

All the materials developed on the Decimal Point project will eventually be freely available through MathTutor (, a website that helps middle school students learn math.




This material is based upon work supported by the National Science Foundation under Award No: 1238619. Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.

Original Project Timeframe: 09/26/2012 through 03/31/2015