| 1. | Multi-media mall | MM | video and sound, and also a database |
| 2. | Paint | paint | painting bitmaps (as opposed to drawing) |
| 3. | Cards with Shuffle | DM | tests direct manipulation, Z-order manipulation |
| 4. | Forms | forms, default values, checks values for correctness | |
| 5. | Real-time war game | Animation | tests animation and creating new objects |
| 6. | Text Editing with drag and drop | Text edit | tests the customizability of the text editing support |
| 7. | Connected Graph Benchmark | DM | creating new objects, constraints, selection handles |
| 8. | Cartoon
animation Jared Brockway brockway@cs | MM | sound and animation |
| 9. | 3D Room with
Objects Chad Dawson cd1f@andrew | 3D | Moving 3D objects, drawing in 3D, adjusting camera and lighting, objects with behavior |
| 10. | Nyquist
Interface Istvan Derengi derenyi@cs | text edit | Sound, Console, Text Editing, Graphs |
| 11. | Spell
Checker | Passive Interface | checks and fixes spelling in the background; adaptive |
| 12. | Windows Matthew Messner s@andrew | Window events | Floating palette of where windows are. Capture window events. |
| 13. | Battleship Game Ann Sluzhevsky as9g@andrew | DM | drag and drop ships. Click to specify where hit. Animation and sound for play. |
| 14. | ArtSCII Ryan Soulier ryans@cs | DM | Ascii art; standard editing commands. |
| 15. | RushHour Game Qian Xu xuqian@cs | DM | Move around car; timer; animation for Demo |
| 16. | Building Renovation Ye Zhang voyager@cmu.edu | DM | Move rooms around. |