- Unstructured Decimation of Tessellated Domains
- This is a generalization of decimation to higher dimensions (i.e., tetrahedralized volumes).
- Some decimation-based multiresolution stuff from Nick Torkos.
- This is basically the Schroeder
*et al.*decimation algorithm, with more focus on constructing a multiresolution model during the decimation process. - Mesh reduction
- from the Shastra project at Purdue.
- Wavelets for Computer Graphics
- Various information and papers on using wavelets in computer graphics.
- 3D Alpha Shapes
- UNC Simplification Group
- Another page of links to simplification-related information.
- Geometric Modeling Group at the University of Genova
- This is primarily terrain-related modeling work, with some volume modeling thrown in.
- Visual Computing Group at CNR-Pisa
- NPSNET
- This is an actual large-scale virtual world. Just the sort of area where multiresolution models and model simplification would be most useful. They've done some work along these lines.

[Table of Contents] garland@cs.cmu.edu Last modified: Tue Mar 11 14:49:06 EST 1997