CMU Artificial Intelligence Repository
 
   
   
   
   
  
BUGS: Critters hunt bacteria.
areas/alife/systems/bugs_dos/
This directory contains a graphic simulation of Darwinian evolution
in which "bugs" learn to hunt "bacteria". It is based on an idea
from A.K. Dewdney's Scientific American article.
See Also: 
   areas/alife/systems/evolutn4/
   areas/alife/systems/nugs/
Origin:   
   santafe.edu:/pub/misc/BUGS/
   life.anu.edu.au:/pub/complex_systems/alife/
Version:      0.6 (2-MAY-89)
Requires:     IBM PC.
Copying:      Shareware, $15. Paying $15 gets you the QUICKBASIC source code.
CD-ROM:       Prime Time Freeware for AI, Issue 1-1
Author(s):    Pete Oehler, Shannon Posniewski, Dan Wiesen, Iwan Axt,
              and Scott Macneil
              Alpha Chi Rho Fraternity
              Rensselaer Polytechnic Institute
              Troy, NY 12180
Contact:      Pete Oehler
              AXP Drunken Programming Co-operative
              1621 Tibbits Avenue
              Troy, NY 12180
Keywords:
   Artificial Life, BUGS, Evolution
References:
   A. K. Dewdney, "Simulated Evolution: Wherein Bugs Learn to Hunt
   Bacteria", Scientific American, May 1989.
Last Web update on Mon Feb 13 10:19:55 1995 
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