News
April 29, 2012
Height-based outline in shaders added

April 24, 2012
Book model rigged! (minus hands)

April 23, 2012
The website gets updated and made very pretty!

April 23, 2012
Modeling for Salad McBook Shadow done

April 23, 2012
Boy got fatter. and loses more teeth.

April 23, 2012
News get spammed with the same thing over and over again to test web functionality.

April 22, 2012
Height-based opacity in shaders implemented.

April 22, 2012
Boss shadow modeled

April 20, 2012
Lamp shadow modeled

April 18, 2012
Boy got fatter. and loses more teeth.

April 14, 2012
Boss shadow mocap'd.

April 10, 2012
Shaders implemented with correct axis orientation.

April 09, 2012
Book shadow mocap'd

April 09, 2012
Plan of attack made (and rarely updated)

April 09, 2012
Website was born. It was ugly and ugly and did I mention ugly?

April 03, 2012
Technical demos done.

Our story began with a storyboard that was edited by 2 peeps...

It all starts with a little boy trying to get to sleep. Deciding to play, he takes out his rubber duckie. His blanket, at the time an antagonist, decides to trip him, making him notice the strange things happening with the shadows in his room...

The shadows emerge and began a montage of human-like activities. A shadow from the toybox has toys dropping out of its body as it emerges, and was ordered to clean them up. A shadow from the bookcase was a bookworm. Two shadows coming from a lamp and the window knock into each other, one of which got mad and punches the other into the crib.

The kid gasps in horror, finally making the shadows notice him, at which point he hides under his blanket, the ultimate protection (We affectionately call this scene the "kid in porkbun mode"), and causes the shadows to melt away.

Still terrified, the kid gradually falls asleep... maybe...