Supplementary class documentation
Clock class
Color class
Convert class
Graphics class
GraphicsWindow class
InputFile class
Provides methods relating to clocking time.
You must import the pgss library to use this class.
- static void sleep(int millis)
- Waits for
millis milliseconds and then returns.
Represents a particular color. Notice that many of the colors are
already represented by this class: Color.red, for example,
is a Color object representing the color red.
You must import the java.awt package to use this class.
- static Color black
- The color black.
- static Color blue
- The color blue.
- static Color green
- The color green.
- static Color red
- The color red.
- static Color white
- The color white.
- static Color yellow
- The color yellow.
Provides methods for converting between various types.
You must import the pgss library to use this class.
- static double toDouble(int val)
- Returns the nearest
double value to val.
- static double toDouble(String val)
- Returns the
double value represented in
val. If val is not formatted correctly,
the method returns Double.MIN_VALUE.
- static int toInt(double val)
- Returns the nearest integer value to
val.
- static int toInt(String val)
- Returns the integer value represented in
val. If val is not formatted correctly,
the method returns Integer.MIN_VALUE.
- static String toString(double val)
- Returns a string representation of
val.
- static String toString(int val)
- Returns a string representation of
val.
Maintains information about the current drawing
context. You use this object whenever you wish to
draw graphics.
In the coordinate system used here, the first
coordinate gives the column , and the second
coordinate gives the row. The top left pixel
of the canvas is (0,0), and coordinates
increase as you move right and downward.
You must import the java.awt package to use this class.
- void setColor(Color color)
- Sets the current foreground color for this Graphics
object.
- void drawLine(int x0, int y0, int x1, int y1)
- Draws a line from the point (
x0,
y0) to the point (x1,
y1). (Coordinates are numbered beginning
with (0,0) at the top left corner and increasing down
and to the right.)
- void drawOval(int x, int y, int width, int height)
- Draws the outline of an oval whose rectangular boundary
begins at the top left corner (
x,
y) and extends width pixels
to the right and height pixels down.
(Coordinates are numbered beginning
with (0,0) at the top left corner and increasing down
and to the right.)
- void fillOval(int x, int y, int width, int height)
- Draws a filled oval whose rectangular boundary
begins at the top left corner (
x,
y) and extends width pixels
to the right and height pixels down.
(Coordinates are numbered beginning
with (0,0) at the top left corner and increasing down
and to the right.)
- void drawRect(int x, int y, int width, int height)
- Draws the outline of a rectangle whose top left
corner is at (
x,
y) and extends width pixels
to the right and height pixels down.
(Coordinates are numbered beginning
with (0,0) at the top left corner and increasing down
and to the right.)
- void fillRect(int x, int y, int width, int height)
- Draws a filled rectangle whose top left
corner is at (
x,
y) and extends width pixels
to the right and height pixels down.
(Coordinates are numbered beginning
with (0,0) at the top left corner and increasing down
and to the right.)
- void drawString(String str, int x, int y)
- Draws text into the canvas, with the baseline starting
at the point (
x, y) and
proceeding right.
(Coordinates are numbered beginning
with (0,0) at the top left corner and increasing down
and to the right.)
Provides a window with a blank canvas into which a
program might draw. For many features of the window,
you'll have to extend this class and override the
methods. You need to do this, for example, if you
want to add your own menu items.
You must import the pgss library to use this class.
- GraphicsWindow()
- (Constructor method) Creates new GraphicsWindow whose canvas is 200 pixels in
height and width.
- int getWidth()
- Returns the width in pixels of the drawing area.
- int getHeight()
- Returns the height in pixels of the drawing area.
- Graphics getGraphics()
- Returns a Graphics object that you can use for drawing in the
drawing area.
- void clearAll()
- Clears everything from the drawable area.
- void repaint()
- Schedules the frame for repainting.
- void mouseDragging(int x0, int y0, int x1, int y1)
- Handles the event when the mouse button is pressed at location
(x0,y0) in the drawing area, is currently at
(x1,y1), and has not yet been released. This method will be
called repeatedly; when the user releases the mouse, the
mouseDragged() method is called. By default the
mouseDragging() method does
nothing, but you can define it in your class to do something useful.
- void mouseDragged(int x0, int y0, int x1, int y1) }
- Handles the event when the mouse button is pressed at location
(x0,y0) in the drawing area and subsequently released at location
(x1,y1). By default this does nothing, but
you can define it in your class to do something useful.
- void keyPressed(char c) }
- Handles the event when a keyboard key is pressed.
By default this does nothing, but
you can define it in your class to do something useful.
- void show()
- Shows the window to the user. You should call this to start the
graphics interface.
- void dispose()
- Removes the window from the screen.
- void setTitle(String title)
- Sets the title appearing in the title bar.
- void addMenu(String title)
- Adds a menu with the given title into the window's menu bar.
- void addMenuItem(String menu, String title)
- Adds a menu item titled as in the second parameter into the
menu whose title is as specified in the first parameter.
When this menu item is selected, the
menuItemSelected() method is called.
You will want to override this method if you want the
menu item to do something useful.
- void menuItemSelected(String title) }
- Handles the event when the user selects an item of the given
title from a menu. By default this does nothing, but you can
define it in your class to do something useful.
Provides a class to represent a file that has been opened
for reading.
You must import the pgss library to use this class.
- InputFile(String filename)
- (Constructor method) Opens the file
filename for input.
- void close()
- Closes the file.
- String readLine()
- Returns the next line
found in the file. Any terminating
end-of-line characters are omitted.
- char readChar()
- Returns the next
character found in the file. This will be
'\n' when the user reaches the end of a line.
- int readInt()
- Returns the next
integer found in the file, skipping any
whitespace characters. If the next non-whitespace letters don't
appear to represent an integer, it eats a single
non-whitespace character and returns Integer.MIN_VALUE.
- double readDouble()
- Returns the next
real number found in the file, skipping any
whitespace characters.
It supports both regular doubles (like 6.1 or -4)
and scientific notation (like 3e8).
If the next non-whitespace characters
don't appear to represent a real number, it eats a single
non-whitespace character and returns Double.NaN.
- boolean readBoolean()
- Returns the next
Boolean value found in the file, skipping any
whitespace characters. This will be true if the next word
of the file is ``true'' (case is insignificant here).
If the next non-whitespace letters don't appear to represent
a Boolean, it return false.
- String readString()
- Returns the next
string of non-whitespace characters found in the file.