Computer Graphics |
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dynamic simulation of a rubber sheet (wireframe / static camera)
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dynamic simulation of a rubber sheet (gouraud shadding, static camera)
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dynamic simulation of a rubber sheet (the works)
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dynamic simulation of a rubber sheet (bonus round)
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Subdivision surfaces animation (each chair is represented by 11 control points)
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Non photo realistic rendering (cartoon shadding)
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Quick Basic Rendering Experiments (early work)
Modeling
ivcon
3d file conversion utility
Development Libraries
Fast Light Toolkit (FLTK)
Cross Platform Widget/GUI library
Courses
Carnegie Mellon Advanced Computer Graphics (15-864)
Labs
Carnegie Mellon Computer Graphics Group
OpenGL
OpenGL.org
OpenGL - Redbook
Misc
linuxartist.orgLinux Art and Design Resources
The Lenna Story (thanks to Chuck Rosenberg)
Ray Tracing News Guide
GRAFICA Obscura
Geometric Tools Inc