| copy() | GfxShadingPattern | [virtual] |
| getMatrix() | GfxShadingPattern | [inline] |
| getShading() | GfxShadingPattern | [inline] |
| getType() | GfxPattern | [inline] |
| GfxPattern(int typeA) | GfxPattern | |
| parse(Object *patObj) | GfxShadingPattern | [static] |
| ~GfxPattern() | GfxPattern | [virtual] |
| ~GfxShadingPattern() | GfxShadingPattern | [virtual] |
1.2.18