Adventure Summaries

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I started writing these up between runs back in April 1996 as a public service to the players (who were saved from reviewing the session logs, unless they were feeling especially rogsome), myself (I've gotten a few interesting ideas trying to tie things together in these pages), and those few brave souls outside the campaign who like to check in on things from time to time. I generally don't go back and revise them (except for titles, anyway), so you can see all the times I've guessed things wrong right here in white and blue (or whatever colors your terminal emulator or browser gives you).

The writing here is admittedly rather uneven; this is partially from an attempt to balance story flow and entertainment value with detail for future reference ("how much did that acid cloud do again?") and partly the result of too many years writing problem sets instead of essays and stories.

A complete listing of episodes is available.

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Prelude in G Minor
AK 594/1/5-3/4 (1714-1773 PK)
Run April 6th through November 3rd, 1996

In which Ganeth is asked to travel to Banzeel and set up a command post for the Western Keeplands to use during the coming war with the Marakeel Empire.

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A Walk in the Clouds
AK 594/3/5-20 (1774-1789 PK)
Run November 3rd, 1996 through May 4th, 1997

In which the party sets out for the Cloudlands to capture Subator (or rescue him, depending on your point of view), garner lots of xp, and evade Rakni's retaliation.

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Across the Lines
AK 594/3/20-4/28 (1789-1827 PK)
Run May 10th through July 6th, 1997

In which the party lands deep in Eastern territory and tries to make it out alive.

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Errands of War
AK 594/4/29-5/28 (1828-1857 PK)
Run July 13th through August 17th, 1997

In which armies clash, but some missions are best left to adventurers.

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Where Devils Fear to Tread
AK 594/5/29-6/30 (1858-1889 PK)
Run September 6th through November 29th, 1997

In which the party attempts to destroy the Acheron Dustplane, knowing success spells almost certain death, and failure is even worse.

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Wake of the Storm
AK 594/7/1-10/17 (1890-1996 PK)
Run November 29th, 1997 through June 11th, 1998

In which the scattered party attempts to reassemble before annoyed extraplanars can take revenge on their individual heads.

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Decision Making Under Uncertainty
AK 594/8/27-10/24 (1946-2003 PK)
Run December 21st, 1997 through July 4th, 1998

In which the party has many theories and few facts.

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Grand Theft Nirduk
AK 594/10/24-11/20 (2003-2029 PK)
Run July 4th through October 3rd, 1998

In which the party enters the repossession business.

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Between the Hunter and the Grove
AK 594/11/21-595/1/7 (2030-2076 PK)
Run September 27th, 1998 through January 23rd, 1999

(under construction)

In which Frankel reconsiders an earlier decision.

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The Spies Who Went Out in the Cold
AK 594/12/15-595/2/24 (2054-2123 PK)
Run November 26th-29th, 1998 and January 30th, 1999

In which the old-timers do some old-style adventuring.

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The Fall of the House of Belhor
AK 595/5/17-11/26 (2206-2395 PK)
Run January 23rd through May 22nd, 1999

In which minor enemies have powerful allies.

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Viscous Underground
AK 595/6/10-12/5 (2229-2404 PK)
Run May 8th through August 20th, 1999

In which the party prepares for an unusual expedition.

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Sleeping With the Fishes
AK 595/12/5- (2404- PK)
Begun August 28th, 1999

In which the party meets spirits from the vasty deep.

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Maintained by Erich Greene; last changed 9-19-99