The Iceman Total Cost 105 Bonuses/Disads 105 Characteristics: 43 Value Cost OCV 4 PER 12- STR (1) 15 5 DCV 4 DEX 11- DEX (3) 11 3 ECV 2 CON 13- BOD (2) 12 4 rPD 5 INT 12- CON (2) 18 16 rED 5 EGO 10- INT (1) 13 3 MenD 6 PRE 12- EGO (2) 5 -10 PowD 5 PRE (1) 13 3 FlaD 5 COM (0.5) 5 -3 Extra Cost Exact Value PD (1) +11.00 11.00 14.00 14.00 ED (1) +10.00 10.00 13.60 14.00 Stun (1) 0.00 0.00 28.50 29.00 Rec (2) +1.00 2.00 7.60 8.00 Spd (10) -0.10 -1.00 2.00 2.00 End (0.5) 0.00 0.00 36.00 36.00 Powers: 62 cost active cost END cost IR 5 5 2" swimming, surface only (-1) -1 (2) 1/5" 5" running -2 (10) 1/5" +5 power defense 5 5 +5 mental defense 5 5 +5 flash defense (sight group) 5 5 Damage resistance (5PD, 5ED) 5 5 Mind link to any other with mind link (-1) 7 15 The Holy EC of the Red One (just kidding) 7 7 "The Destroyer of Lies": 3d6 HA (holy water; as 0 range EB vs PD) 5 15 1 "The Cold Wind of Truth": 3d6 EB vs ED, cone of cold (+1), 6 30 3 0 range (-1/2), 3/day (-5/4), costs END (-1/2), 14- activ (-1/2) "The Redeemer of Sin": 3d6 energy absorption to STUN 8 15 "The Uplifter of the Righteous": 7" flight 7 14 1/5" Bonuses and Disads: 105 cost 8 HD adventurer bonus 80 Red One/mystery sponsor bonus 10 Archetype: ice creature 5 1d6 unluck 5 Susceptible to salt, 3d6 per hour 5 (uncommon +5, 3d6 +20, down 3 steps on time chart -15)