The Iceman Total Cost 105
Bonuses/Disads 105
Characteristics: 43
Value Cost OCV 4 PER 12-
STR (1) 15 5 DCV 4 DEX 11-
DEX (3) 11 3 ECV 2 CON 13-
BOD (2) 12 4 rPD 5 INT 12-
CON (2) 18 16 rED 5 EGO 10-
INT (1) 13 3 MenD 6 PRE 12-
EGO (2) 5 -10 PowD 5
PRE (1) 13 3 FlaD 5
COM (0.5) 5 -3
Extra Cost Exact Value
PD (1) +11.00 11.00 14.00 14.00
ED (1) +10.00 10.00 13.60 14.00
Stun (1) 0.00 0.00 28.50 29.00
Rec (2) +1.00 2.00 7.60 8.00
Spd (10) -0.10 -1.00 2.00 2.00
End (0.5) 0.00 0.00 36.00 36.00
Powers: 62 cost active cost END cost
IR 5 5
2" swimming, surface only (-1) -1 (2) 1/5"
5" running -2 (10) 1/5"
+5 power defense 5 5
+5 mental defense 5 5
+5 flash defense (sight group) 5 5
Damage resistance (5PD, 5ED) 5 5
Mind link to any other with mind link (-1) 7 15
The Holy EC of the Red One (just kidding) 7 7
"The Destroyer of Lies":
3d6 HA (holy water; as 0 range EB vs PD) 5 15 1
"The Cold Wind of Truth":
3d6 EB vs ED, cone of cold (+1), 6 30 3
0 range (-1/2), 3/day (-5/4),
costs END (-1/2), 14- activ (-1/2)
"The Redeemer of Sin":
3d6 energy absorption to STUN 8 15
"The Uplifter of the Righteous":
7" flight 7 14 1/5"
Bonuses and Disads: 105 cost
8 HD adventurer bonus 80
Red One/mystery sponsor bonus 10
Archetype: ice creature 5
1d6 unluck 5
Susceptible to salt, 3d6 per hour 5
(uncommon +5, 3d6 +20, down 3 steps on time chart -15)