#include <dlrNumeric/array1D.h>
#include <dlrNumeric/slice.h>
#include <cmath>
#include <dlrCommon/stridedPointer.h>
Go to the source code of this file.
Classes | |
| class | dlr::numeric::SubArray1D< Type > |
| Header file defining a simple SubArray class to work with Array1D.h The goal here is simplicity. More... | |
Namespaces | |
| namespace | dlr::numeric |
| This namespace contains code for 1D, 2D, and 3D arrays, matrices, coordinate transformations, rotation conversions, and much more. | |
Functions | |
| template<class Type > | |
| SubArray1D< Type > | dlr::numeric::subArray (const Array1D< Type > &source) |
| This is a convenience function for constructing SubArray1D instances which reference every element of the source array. | |
| template<class Type > | |
| SubArray1D< Type > | dlr::numeric::subArray (const Array1D< Type > &source, const Slice &rowSlice) |
| This is a convenience function for constructing SubArray1D instances which reference only selected elements of the source array. | |
| template<class Type > | |
| std::ostream & | dlr::numeric::operator<< (std::ostream &stream, const SubArray1D< Type > &subArray0) |
| This stream output operator sends a text representation of the SubArray1D instance to the supplied stream instance. | |
Copyright (C) 2001-2007 David LaRose, dlr@cs.cmu.edu See accompanying file, LICENSE.TXT, for details.
Definition in file subArray1D.h.
1.5.8