| i() const | dlr::numeric::Quaternion | [inline] |
| isNormalized() | dlr::numeric::Quaternion | [inline] |
| j() const | dlr::numeric::Quaternion | [inline] |
| k() const | dlr::numeric::Quaternion | [inline] |
| normalize() | dlr::numeric::Quaternion | |
| operator=(const Quaternion &source) | dlr::numeric::Quaternion | [inline] |
| Quaternion() | dlr::numeric::Quaternion | [inline] |
| Quaternion(double s, double i, double j, double k, bool isNormalized=false) | dlr::numeric::Quaternion | [inline] |
| Quaternion(const Quaternion &source) | dlr::numeric::Quaternion | [inline] |
| s() const | dlr::numeric::Quaternion | [inline] |
| setValue(double s, double i, double j, double k, bool isNormalized=false) | dlr::numeric::Quaternion | [inline] |
| ~Quaternion() | dlr::numeric::Quaternion | [inline, virtual] |
1.5.8