| AmanatidesWoo2D(ARRAY2D &data, const Transform2D &pixelTworld, const Vector2D &rayOrigin, const Vector2D &rayDirection, bool downstreamOnly=true) | dlr::numeric::AmanatidesWoo2D< ARRAY2D > | [inline] |
| AmanatidesWoo2D(const AmanatidesWoo2D &source) | dlr::numeric::AmanatidesWoo2D< ARRAY2D > | [inline] |
| begin() | dlr::numeric::AmanatidesWoo2D< ARRAY2D > | [inline] |
| end() | dlr::numeric::AmanatidesWoo2D< ARRAY2D > | [inline] |
| getData() | dlr::numeric::AmanatidesWoo2D< ARRAY2D > | [inline] |
| iterator typedef | dlr::numeric::AmanatidesWoo2D< ARRAY2D > | |
| operator=(const AmanatidesWoo2D &source) | dlr::numeric::AmanatidesWoo2D< ARRAY2D > | [inline] |
| validIntersection() | dlr::numeric::AmanatidesWoo2D< ARRAY2D > | [inline] |
| ~AmanatidesWoo2D() | dlr::numeric::AmanatidesWoo2D< ARRAY2D > | [inline] |
1.5.8