From jkv1@cec.wustl.edu Mon Nov 15 00:35:53 1999 Date: Fri, 1 Oct 1999 14:51:42 -0500 (CDT) From: James K V Willson To: Walter Cc: Jae , Dan , Ian Subject: Welcome to FUN sector... So, Troubleshooter, you've been transferred to FUN sector? Never fear, for I, Gai-B-FUN-5, will tell you everything you need to know about this little corner of the Complex. The Mem-O-Bak Friend Computer has recently implemented a "Mem-O-Bak" system in FUN sector. Every minutecycle or so, the Mem-O-Bak system scans everyclone's mind and creates a copy of their most recent memories. If a clone should die for some reason, the Mem-O-Bak system will ensure that the new replacement clone has most of the old clone's memories. However, unlike most things in the Alpha Complex, the Mem-O-Bak is not perfect. The replacement clone usually arrives without his predecessor's most recent memories. In order to get those last few secondcycles of memories, the clone has to obtain a brain sample from his predecessor and use it with his Memomax device. Sometimes, if one clone kills another one treasonously, the treasonous clone may vaporize the other clone's brain with his laser gun. When this happens, the replacement clone has most of his memories, but does not know who killed him (or what they did with his predecessor's stuff). Maybe his fellow Troubleshooters will fill him in on what he missed. Secret Societies Most secret societies have at least a token presence in the FUN sector, but only a few are dominant. These are... Anti-Bot ("Frankenstein Destroyers"): An Anti-Bot believes Bots are the work of the devil and must be destroyed. They feel it is their responsability to quell bot rebellions (both real and imagined. Mostly imagined.) to stop them from taking control of Alpha Complex and plunging it into ruin. Anti-Mutant: The Anti-Mutants believe the Computer is much too soft on mutants. The concept of allowing a mutant to register instead of outright terminating him is unfathomable. They will cleanse the mutant abberations from the Alpha Complex. Communists: These guys are devoted to calling each other comrade and being hated by the computer. They despise capitalists, i.e., the computer and higher ranking clones. The great teachers, Lenin and Marx, are revered. Since the Computer hates and fears the commies, you probably don't want to be seen dealing with them. (Unless, of course, dealing with them involves firing your laser. Use your judgement.) Computer Phreaks: They're a bunch of geeks who would rather stare at a computer terminal than interact with real clones. They are capable of minor hacks and slight reprogramming of the Computer, but nothing that has a significant impact on the Complex. Death Leopard: This group is devoted to destruction of computer property. It's not so much that they don't like the Computer, but that they enjoy destruction in its purest. Children of the Nightcycle, Reformed: The original Children of the Nightcycle was founded by an infrared in GTH sector who believed that life was a torrent of unending grief. They liked to wear infrared clearance clothing and write bad poetry about sadness and roses. Unfortunately their method of communication was a posting board on HappyNet, so within a weekcycle an enterprising Computer Phreak had scanned their poetry for treasonous indications of sadness, and basically reported them all for termination. Their next clones founded the Reformed Children of the Nightcycle, which believe basically the same thing but are more bitter and sarcastic about it so as to avoid getting caught. Romantics: The Romantics glorify life before the Complex, and maintain a collection of artifacts proving that such a time existed. They would like to be rid of the Computer, but are largely powerless to do much against it. Sometimes they will uncover an ancient tradition from their texts, and attempt to recreate it in the Complex. Seal Club: The Seal Club is aware of the OUTDOORS secor, and regularly goes there colleting artifacts. (bits of moss, creepy crawlys, various green things, that sort of stuff.) Some members keep these artifacts on their person, and some hide them in their quarters. They wish to preserve all life, and are very unhappy with the Complex and how the Computer runs it. Umgah Casters: This is something of a Death Leopard breakaway unique to FUN sector. This group enjoys playing practical jokes on other clones. Practical jokes are treason, especially those played on the Computer, so the casters operate secretly. They are sometimes friends with Death Leopard sometimes not, as they share similar goals, but the Leopards resent the Casters for leaving and starting up their own society. The First Church of Christ Computer Programmer (Assemblers of God): This society isn't exactly secret. Why should they bother hiding? They believe in the Computer and believe in everything the Computer says. They serve the computer loyally, throwing their lives away if that is the Computer's whim. They are the pinnacle of successful mind control. Getting around in FUN sector The computer is testing a new style intra-sector transtube system in FUN sector. The system is multi-purpose, delivering waste materials to the incinerator as well as delivering clones to established 'sector hubs'. Most clones heel toe it whenever possible, especially after seeing a pile of refuse at a sector hub. That should be enough to get you acquainted with FUN sector. Goods luck, and may you earn many commendation points!