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From: hopper@omnifarious.omnifarious.mn.org (Eric M. Hopper)
Subject: Re: RoboWar
In-Reply-To: shodson@ics.uci.edu's message of 14 Mar 1995 19:57:58 GMT
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Date: Sat, 18 Mar 1995 07:05:11 GMT
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In article <3k4sg6$jgs@paris.ics.uci.edu> shodson@ics.uci.edu (Scott Hodson) writes:
   I remember my 7th grade computer class on Apple ][s there
   was a Robot War progam where students programmed their own
   robots and we ran class tournaments.  (about 12-13 years ago!)
   I have though of making a 3D, distributed computeing version
   for Windows like this.  Or an Internet version where
   users connect to a robot server and messages are passed on
   what actions the local robots do and all reactions are
   handled at the server and send to the robots over the net.
   Real-time would be very slow and complex graphics would be 
   too much but it would be fun to see who beats who, etc...

   It's fun to make these robots,
   especially when you beat everybody in the class including the
   teacher's and his college-aged son's robots over and over again!

	Look at X-Trek for UNIX boxes.  It's not Windows based, and I would
suggest that Windows isn't the best platform for this kind of program
anyway.  X-Trek is server based, and there are several servers on Internet.
Some servers are specifically for bots, and other do everything they can to
get rid of bots.

Have fun, (if at all possible)
--Me (Eric Hopper)
Fare well, wherever you fare, and may your aeries receive you at your
journey's end.
--J.R.R. Tolkein  'The Hobbit'
--
--Me (Eric Hopper)
Fare well, wherever you fare, and may your aeries receive you at your
journey's end.
--J.R.R. Tolkein  'The Hobbit'
