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From: lathrope@netcom.com (Gunfighter)
Subject: BoP AI [Was Re: Chris Crawford]
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Date: Fri, 17 Mar 1995 23:01:26 GMT
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Any way you choose to cut it, BoP was initially promoted as a break-thru 
product, but it died a quiet but appropriate death.

BoP was a classic example of AI taken to the extreme, resulting in 
extremely frustrating play...I eventually came to the conclusion that the 
final branch of his AI tree routines said "Escalate and hope the human 
player has more sense!"

As previously noted that meant *if* you wanted the game to continue you 
were required to let the AI have territory you would have never given up 
in a real world scenario. Of course in a real world scenario Russia would 
have never escalated either.

(IMHO)

Gunfighter

