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PyraMania Home Page
PyraMania 3D. Space Adventure
Introduction
PyraMania is a "Spaceship battle game" developed as a project for the course CS501 at Cornell University by :
- Jose Luis Fernandez
- Samuel Kan
- Todd Peskin
- Amith Yamasani
It is a "wireframe" 3D simulation with options to display "solid" 3D objects.
Programming Languages Utilized
PyraMania was developed using C++ for the internal structure of the program and TCL/TK for the user interface.
Features
- "3D Wireframe" graphics

- "3D solid graphics" mode

- Radar for locating enemies and tanks
- Lasser
Objective
The user must get all the "rotating combustible tanks" in the scenary. He has a radar to locate the enemies and tanks and a lasser to shoot the enemy spaceships.
He must complete the mission before the timer counter will expire.