Near Regular Texture Synthesis Results

 


Previous texture synthesis algorithms never got some interleaved near regular patterns correctly synthesized. Near regular texture synthesis may not be as simple as one thinks. Given the example of a brick wall pattern, the smallest tile is not a single brick. If you choose a single brick as a unit tile you will not get the zigzag effect of a brick wall. Here we show one way to make things right.



The input texture.

 The tile set T1 The tile set T2

Texture synthesis results with random sampling and blending. It has a more natural look than direct tiling.


Texture synthesis with direct tiling. The image looks dull with the exact repeating patterns.




The input texture.

 The tile set T1 The tile set T2


Texture synthesis results with random sampling and blending. It has a more natural look than direct tiling.


Texture synthesis with direct tiling. The image looks dull with the exact repeating patterns.










Created January 24th, 2002
Last Modified February 1, 2002