Texture Synthesis on Near-regular and Irregular Textures

                       

                        Introduction

 

We consider textures as different forms of departures from a regular texture pattern. Our previous work has focused on faithful texture synthesis for near-regular texture departing along the color and intensity axes while the underlying geometric regularity is well preserved. In this project, we address the issue of faithful texture synthesis for textures that have both the structural and color/ intensity deformations. The texture spectrum below shows several examples of regular, near-regular, irregular, and stochastic textures. We treat an irregular texture as a deformation from a regular one by deducing a deformation field between them. The novel view is to treat the deformation field itself as a texture that is both visual and functional. As a result, we can handle texture synthesis for a much larger variety of near-regular textures.

 

 

 

Publications

 

·        Yanxi Liu and Wen-Chieh Lin, “Deformable Texture: the Irregular-Regular-Irregular Cycle,” The Third International Workshop on Texture Analysis and Synthesis, 2003. [paper][results] See also our technical report: CMU-RI-03-26, 2003.

·        Yanxi Liu, Yanghai Tsin, and Wen-Chieh Lin, “The Promise and Perils of Near-Regular Texture,” International Journal of Computer Vision, 2003. In press.[paper][results]

·        Yanxi Liu and Yanghai Tsin, “The Promise and Perils of Near-Regular Texture,” The Second International Workshop on Texture Analysis and Synthesis, 2002. [paper][results]