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SUMMARY: INNER | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object | +--EDU.gatech.cc.is.simulation.ObstacleSim | +--EDU.cmu.cs.coral.simulation.LandmarkSim
this is a simulation of a landmark. It is stationary and gives no clues to its presence other than its existence.
Field Summary | |
protected SimulatedObject[] |
all_objects
|
protected java.awt.Color |
background
|
protected java.awt.Color |
foreground
|
protected Vec2 |
position
|
protected double |
RADIUS
|
protected int |
unique_id
|
protected int |
visionclass
|
Fields inherited from class EDU.gatech.cc.is.simulation.ObstacleSim |
all_objects,
background,
DEBUG,
foreground,
lastx,
lasty,
position,
RADIUS,
unique_id,
visionclass |
Constructor Summary | |
LandmarkSim()
Instantiate a LandmarkSim object. |
Method Summary | |
void |
draw(java.awt.Graphics g,
int w,
int h,
double t,
double b,
double l,
double r)
Draw the object. |
void |
draw(Vec2 pos,
java.awt.Graphics g,
int w,
int h,
double t,
double b,
double l,
double r)
Draw the object in a specific spot. |
Vec2 |
getCenter(Vec2 from)
Find the center point of the object from a particular location. |
Vec2 |
getClosestPoint(Vec2 from)
Find the closest point on the object from a particular location. |
int |
getID()
Return the id. |
Vec2 |
getPosition()
Find the center point of the object in absolute coordinates. |
double |
getRadius()
|
int |
getVisionClass()
Return the vision class of the object. |
void |
init(double xp,
double yp,
double t,
double r,
java.awt.Color f,
java.awt.Color b,
int v,
int i,
long s)
Initialize a ObstacleSim object. |
void |
setID(int i)
Set the id of the object. |
void |
setVisionClass(int v)
Change the way the object is perceived by vision hardware. |
void |
takeStep(long time_increment,
SimulatedObject[] all_objs)
Take a simulated step; |
Methods inherited from class EDU.gatech.cc.is.simulation.ObstacleSim |
checkCollision,
checkCollision,
clearTrail,
drawIcon,
drawID,
drawState,
drawTrail,
isObstacle,
isPickupable,
isPushable,
pickUp,
push,
putDown,
quit,
receive,
setTrailLength |
Methods inherited from class java.lang.Object |
clone,
equals,
finalize,
getClass,
hashCode,
notify,
notifyAll,
toString,
wait,
wait,
wait |
Field Detail |
protected Vec2 position
protected java.awt.Color foreground
protected java.awt.Color background
protected SimulatedObject[] all_objects
protected int visionclass
protected int unique_id
protected double RADIUS
Constructor Detail |
public LandmarkSim()
Method Detail |
public void init(double xp, double yp, double t, double r, java.awt.Color f, java.awt.Color b, int v, int i, long s)
xp
- the x coordinate.yp
- the y coordinate.t
- ingored.r
- the radius.f
- the foreground color.b
- ignored.v
- the vision class.i
- the unique id.s
- random number seed.public Vec2 getPosition()
public void takeStep(long time_increment, SimulatedObject[] all_objs)
time_increment
- how much time has elapsed since
the last call.all_objects
- the other objects in the simulation.public void draw(java.awt.Graphics g, int w, int h, double t, double b, double l, double r)
g
- graphics area to draw the object.w
- the width in pixels of g.h
- the height in pixels of g.t
- the y coordinate represented by the top boundary of
the drawing area.b
- the y coordinate represented by the bottom boundary of
the drawing area.l
- the x coordinate represented by the left boundary of
the drawing area.r
- the x coordinate represented by the right boundary of
the drawing area.public Vec2 getClosestPoint(Vec2 from)
from
- the place from which the point is determined.public Vec2 getCenter(Vec2 from)
from
- the place from which the point is determined.public int getVisionClass()
v
- the new vision class.public void setVisionClass(int v)
v
- the new vision class.public void setID(int i)
id
- the new id.public int getID()
public void draw(Vec2 pos, java.awt.Graphics g, int w, int h, double t, double b, double l, double r)
p
- location to draw it at.g
- graphics area to draw the object.w
- the width in pixels of g.h
- the height in pixels of g.t
- the y coordinate represented by the top boundary of
the drawing area.b
- the y coordinate represented by the bottom boundary of
the drawing area.l
- the x coordinate represented by the left boundary of
the drawing area.r
- the x coordinate represented by the right boundary of
the drawing area.public double getRadius()
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