research

This is a summary of my thesis research in progress. Compared to the proposal i submitted to the department lightweight languages for interactive graphics, this presentation is shorter, less technical, more conversational, more colloquial, and a bit flakier. also see Compiler Generation for Interactive Graphics to appear in PE96.

objective
the problem: generality vs performance
examples
example: RTCG of power procedures
metaphor
languages and RTCG
past work
existing approaches to RTCG
partial evaluation
the language approach
nitrous
my system
results
what graphics can we do with it?
chips
how chip architecture fits in
telephone
the telephone operator principle