steven p dow
spdow@cs.cmu.edu ·  www.cs.cmu.edu/~spdow
3615 Newell-Simon Hall, 5000 Forbes Ave, Pittsburgh, PA 15232
412-268-1513 office  ·  412-268-1266 fax


degrees

2008
Ph.D. Human-Centered Computing 
College of Computing, Georgia Institute of Technology

2004
M.S. Human-Computer Interaction 
College of Computing, Georgia Institute of Technology

1999
B.S. Industrial Engineering, with a Computer Science focus 
College of Engineering, University of Iowa

employment

2011-current
Carnegie Mellon University, Pittsburgh, PA
Assistant Professor of Human-Computer Interaction, HCI Institute, School of Computer Science

2008-10
Stanford University, Stanford, CA
Postdoctoral Scholar, Computer Science (with Scott Klemmer)

2003-08
Georgia Institute of Technology, Atlanta, GA
Graduate Research Assistant, College of Computing (with Blair MacIntyre)

summer 2007
University of South Australia, Adelaide, Australia
NSF East Asia and Pacific Summer Institutes, Research Scholar (with Bruce Thomas)

summer 2005
Intel Research, Seattle, WA
Research Intern (with James Landay)

summer 2003
Microsoft Corporation, Redmond, WA
Program Manager Intern

2002
Interactive Media Technology Center, Atlanta, GA
Graduate Research Assistant

2000-01
Accenture Tech Labs, Chicago, IL
Research Analyst

1997-1999
University of Iowa, Iowa City, IA
Undergraduate Research Assistant, GROK Lab

teaching

fall 2014
Interaction Design Overview, School of Computer Science, Carnegie Mellon University
Instructor

spring 2014
Mobile Service Innovation, School of Computer Science, Carnegie Mellon University
Co-Instructor, with Prof. Jim Morris

fall 2011; fall 2013
Interaction Design Fundamentals, School of Computer Science, Carnegie Mellon University
Instructor

spring 2013
Interaction Design Studio, School of Computer Science, Carnegie Mellon University
Instructor

spring 2012
Understanding the Creative Process, School of Computer Science, Carnegie Mellon University
Instructor

winter 2011
Crowdsourcing Research Seminar, Computer Science Dept, Stanford University
Instructor

spring 2010 -
spring 2011
Seminar on People, Computers, and Design, Computer Science Dept, Stanford University
Instructor

spring 2010
Computing and Design Thinking, Computer Science Dept, Stanford University
Co-instructor, with Prof. Terry Winograd

spring 2008
Information Visualization, College of Computing, Georgia Tech
Teaching Assistant for James Foley

spring 2007
Issues in Human-Centered Computing, College of Computing, Georgia Tech
Teaching Assistant for Elizabeth Mynatt

spring 2004-05
Augmented Reality Design, College of Computing, Georgia Tech
Teaching Assistant for Blair MacIntyre and Jay Bolter

fall 2004
Human-Computer Interaction, College of Computing, Georgia Tech
Teaching Assistant for Bruce Walker

publications

Google Scholar Page
http://scholar.google.com/citations?user=ywTbDsQAAAAJ

Conference Papers
Glance: Rapidly Coding Behavioral Video with the Crowd, Walter S. Lasecki, Mitchell Gordon, Danai Koutra, Malte F. Jung, Steven P. Dow, and Jeffrey P. Bigham. In Conference on User Interface Software and Technology (UIST’14), 2014. full acm ref

Attendee-Sourcing: Exploring The Design Space of Community-Informed Conference Scheduling, Anant Bhardwaj, Juho Kim, Steven P. Dow, David Karger, Sam Madden, Rob Miller, and Haoqi Zhang. AAAI Conference on Human Computation and Crowdsourcing (HCOMP’14), 2014. full ref

Crowd-Based Design Activities: Helping Students Connect with Users Online, Julie Hui, Elizabeth M. Gerber, and Steven P. Dow. In Conference on Designing Interactive Systems (DIS’14), 2014. full acm ref

Supporting the Synthesis of Information in Design Teams, Raja Gumienny, Steven P. Dow, and Christoph Meinel. In Conference on Designing Interactive Systems (DIS’14), 2014. full acm ref

Frenzy: Collaborative Data Organization for Creating Conference Sessions, Lydia Chilton, Juho Kim, Paul André, Felicia Cordeiro, James A. Landay, Daniel S. Weld, Steven P. Dow, Robert C. Miller, and Haoqi Zhang. Conference on Human Factors in Computing Systems (CHI’14), 2014. (Honorable Mention Award) full acm ref

Generating Implications for Design through Design Research, Corina Sas, Steve Whittaker, Steven P. Dow, Jodi Forlizzi, and John Zimmerman. Conference on Human Factors in Computing Systems (CHI’14), 2014. full acm ref

Crowd Synthesis: Extracting Categories and Clusters from Complex Data, Paul André, Niki Kittur, Steven P. Dow. ACM Conference on Computer Supported Cooperative Work (CSCW’14), 2014. full acm ref

Reviewing versus Doing: Learning and Performance in Crowd Assessment, Haiyi Zhu, Steven P. Dow, Robert E. Kraut, and Niki Kittur ACM Conference on Computer Supported Cooperative Work (CSCW’14), 2014. full acm ref

Community Clustering: Leveraging an Academic Crowd To Form Coherent Conference Sessions, Paul André, Haoqi Zhang, Juho Kim, Lydia Chilton, Steven P. Dow and Rob Miller. AAAI Conference on Human Computation and Crowdsourcing (HCOMP’13), 2013. (Notable Paper Award) full ref

Cobi: A Community-Informed Conference Scheduling Tool, Juho Kim, Haoqi Zhang, Paul André, Lydia B. Chilton, Wendy Mackay, Michel Beaudouin-Lafon, Robert C. Miller, and Steven P. Dow. In Conference on User Interface Software and Technology (UIST’13), 2013. full acm ref

Investigating the Solution Space of an Open-Ended Educational Game Using Conceptual Feature Extraction, Erik Harpstead, Christopher J. MacLellan, Kenneth R. Koedinger, Vincent Aleven, Steven P. Dow, and Brad A. Myers. Conference on Educational Data Mining (EDM’13), 2013. full ref

A Preliminary Study of Using Crowds in the Classroom, Steven P. Dow, Liz Gerber, and Audris Wong. Conference on Human Factors in Computing Systems (CHI’13), Paris, France, 2013. full acm ref

Let’s Get Together: The Formation and Success of Online Creative Collaborations, Burr Settles & Steven P. Dow. Conference on Human Factors in Computing Systems (CHI’13), Paris, France, 2013. full acm ref

Beanstalk: A Unity Game Addressing Balance Principles, Socio-Emotional Learning and Scientific Inquiry, Michael G. Christel, Scott Stevens, Matt Champer, John Balash, Sean Brice, Bryan Maher, Danny Hausmann, Nora Bastida, Chandana Bhargava, Weiwei Huo, Xun Zhang, Samantha Collier, Vincent Aleven, Kenneth R. Koedinger, Steven P. Dow, Carolyn Rosé, Jonathan Sewell, Mitra Fathollahpour, Chris Reid, Julia Brynn Flynn, Amos Glenn, Erik Harpstead, and Brad A. Myers. IEEE International Games Innovation Conference (IGIC’13), 2013.

Early and Repeated Exposure to Examples Improves Creative Work, Chinmay Kulkarni, Steven P. Dow, and Scott R. Klemmer. Cognitive Science Society (CogSci’12), Sapporo, Japan, 2012. full ref

Shepherding the Crowd Yields Better Work, Steven P. Dow, Anand Kulkarni, Scott R. Klemmer, and Björn Hartmann. Conference on Computer-Supported Cooperative Work (CSCW’12), Seattle, WA, 2012. full acm ref

Guidelines for Depicting Emotions in Storyboard Scenarios, Xiaojuan Ma, Jodi Forlizzi, Steven P. Dow. Proceedings of International Conf. on Design and Emotion (D&E’12), London, UK, 2012.

Prototyping Dynamics: Sharing Multiple Designs Improves Exploration, Group Rapport, and Results, Steven P. Dow, Julie Fortuna, Dan Schwartz, Beth Altringer, Daniel L. Schwartz, and Scott R. Klemmer. Conference on Human Factors in Computing Systems (CHI’11), Vancouver, BC, CAN, 2011. full acm ref

Families and Services: Understanding Opportunities for Co-Production of Value in Service Design, Jodi Forlizzi, Steven P. Dow, and John Zimmerman. Conference on Designing Pleasurable Products and Interfaces (DPPI’11), Milan, Italy, 2011.

Eliza meets the Wizard–of–Oz: Blending Machine and Human Control of Embodied Characters, Steven P. Dow, Manish Mehta, Blair MacIntyre, and Michael Mateas. Conference on Human Factors in Computing Systems (CHI’10), Atlanta, GA, USA, 2010. full ref

Playing with Words: from Intuition to Evaluation of Game Dialogue Interfaces, Serdar Sali, Noah Wardip-Fruin, Steven P. Dow, Michael Mateas, Sri Kurniawan, Aaron A. Reed, and Ronald Liu. ACM International Conference On The Foundations Of Digital Games, Monterey, CA, USA, 2010.

The Efficacy of Prototyping Under Time Constraints, Steven P. Dow, Kate Heddleston, and Scott R. Klemmer. ACM SIGCHI Conf on Creativity and Cognition, Berkeley, CA, USA, 2009. full acm ref

Agency Reconsidered, Noah Wardrip-Fruin, Michael Mateas, Steven P. Dow, and Serdar Sali. In Conference on Digital Games Research (DiGRA’09), London, UK, 2009.

Styles of Play in Immersive and Interactive Story: Case Studies from a Gallery Installation of AR Façade, Steven P. Dow, Blair MacIntyre, and Michael Mateas. In ACM SIGCHI Conference on Advances in Computer Entertainment (ACE’08), Yokohama, Japan, 2008.

Presence and Engagement in an Interactive Drama, Steven P. Dow, Manish Mehta, Ellie Harmon, Blair MacIntyre, and Michael Mateas. In ACM Conference on Human Factors in Computing Systems (CHI’07), San Jose, CA, USA, 2007.

Evaluating a Conversation-centered Interactive Drama, Manish Mehta, Steven P. Dow, Michael Mateas, and Blair MacIntyre. In Conference on Autonomous Agents and Multi-Agent Systems (AAMAS’07), 2007.

Initial Lessons from ARFaçade, An Interactive Augmented Reality Drama, Steven P. Dow, Manish Mehta, Annie Lausier, Blair MacIntyre, and Michael Mateas. In ACM SIGCHI Conference on Advances in Computer Entertainment (ACE’06), Los Angeles, CA, USA, 2006.  (Outstanding Paper Award)

External Representations in Ubiquitous Computing Design and the Implications for Authoring Tools, Steven P. Dow, T. Scott Saponas, Yang Li, and James A. Landay. In Conference on Designing Interactive Systems (DIS’06), State College, PA, USA, June 26-28, 2006.

Exploring Spatial Narratives and Mixed Reality Experiences in Oakland Cemetery, Steven P. Dow, Jaemin Lee, Christopher Oezbek, Blair MacIntyre, Jay D. Bolter, and Maribeth Gandy. In ACM SIGCHI Conference on Advances in Computer Entertainment (ACE’05), Valencia, Spain, June, 2005.

DART: A Toolkit for Rapid Design Exploration of Augmented Reality Experiences, Blair MacIntyre, Maribeth Gandy, Steven P. Dow, and Jay D. Bolter. In Proceedings of User Interface Software and Technology (UIST’04), Sante Fe, NM, USA., October 24-27, 2004. (Selected for "Reprise of UIST" at SIGGRAPH 2005, only three papers earn this distinction)

Signal Detection Performance with a Haptic Device, Steven P. Dow, Geb Thomas, and Lynn Johnson. In Proceedings of Human Factors and Ergonomics Conference (HFES’99), Houston, TX, USA, Sept 27-Oct 1, 1999.

Improving the Visual Experience for Mobile Robotics, Geb Thomas, William Robinson, and Steven P. Dow. In Proceedings of the Iowa Space Grant Conference, 1997.

Dissertation
Understanding User Engagement in Immersive and Interactive Stories, Steven P. Dow, PhD Thesis, Georgia Institute of Technology, 2008. Advisor: Blair MacIntyre. Committee: Jay Bolter, Mark Guzdial, Michael Mateas, Elizabeth Mynatt.

Book Chapters
Projection, Place and Point-of-View in Research through Design, Steven P. Dow, Wendy Ju, and Wendy Mackay. To appear in The SAGE Handbook of Technology Research , Price, S., Jewitt, C., and Brown, B., eds., Sage Publishing, 2013.

Crowdsourcing in HCI Research, Serge Egelman, Ed H. Chi, Steven P. Dow. In revision for Ways of Knowing HCI, Olsen, J. and Kellogg, W., eds., Springer, 2012.

Supporting Early Design Activities for AR Experiences, Maribeth Gandy, Blair MacIntyre, Steven P. Dow, and Jay D. Bolter. In Emerging Technologies of Augmented Reality: Interfaces and Design, Haller, M., Billinghurst, M. and Thomas, B., eds., Idea Group Publishing, 2007.

Journal Articles
Parallel Prototyping Leads to Better Design Results, More Divergence, and Increased Self-Efficacy, Steven P. Dow, Alana Glassco, Jonathan Kass, Melissa Schwarz, Daniel L. Schwartz, Scott R. Klemmer. In ACM Transactions on Computer-Human Interaction, 17(4), 2010.

Enhancing and evaluating users' social experience with a mobile phone guide applied to cultural heritage, Youngjung Suh, Choonsung Shin, Woontack Woo, Steven P. Dow, and Blair MacIntyre. In Personal and Ubiquitous Computing, Aug, 2011.

Wizard of Oz Support throughout an Iterative Design Process, Steven P. Dow, Blair MacIntyre, Jaemin Lee, Christopher Oezbek, Jay D. Bolter, and Maribeth Gandy. In IEEE Pervasive Computing (Special Issue on Rapid Prototyping), November, 2005.

The Design and Testing of a Force Feedback Dental Simulator, Geb Thomas, Lynn Johnson, Steven P. Dow, and Clark Stanford. In the Journal of Computer Methods and Programs in Biomedicine, 2001, pp 53-64.

An Initial Evaluation of the Iowa Dental Surgical Simulator, Lynn Johnson, Geb Thomas, Steven P. Dow, and Clark Stanford. In the Journal of Dental Education, December 2000, Vol. 64, pp 847 - 853.

Short Papers
Experiences Employing Novice Wizards in a Gallery Setting, Steven P. Dow and Blair MacIntyre. In International Conference on Entertainment Computing (ICEC08), Pittsburgh, PA, 2008.

AR Karaoke: Acting in Your Favorite Scenes Maribeth Gandy, Blair MacIntyre, Peter Presti, Steven P. Dow, Jay D. Bolter, Brandon Yarbrough, Nigel O'Rear. In International Symposium on Mixed and Augmented Reality (ISMAR05), Vienna, Austria, Oct. 6-8, 2005.

A Sketch Interface to Support Storyboarding of Augmented Reality Experiences Peter Presti, Maribeth Gandy, Blair MacIntyre, and Steven P. Dow In Extended Abstracts of SIGGRAPH, Los Angeles, CA, USA, Aug., 2005.

Wizard of Oz Interfaces for Mixed Reality Applications, Steven P. Dow, Jaemin Lee, Christopher Oezbek, Blair MacIntyre, Jay D. Bolter, and Maribeth Gandy In Extended Abstracts of Conference on Computer-Human Interaction (CHI'05), Portland, OR, USA, Apr. 2-7, 2005, pp 1339-43.

Magazine Articles
Modeling Online Creative Collaborations, Steven Dow and Burr Settles. In ACM Xrds magazine, Summer 2013.

Family Health Heritage, Sarah Reeder, Jodi Forlizzi, Steven P. Dow. In Interactions, Jan-Feb 2013.

Research notebook: How design practices affect results, Steven P. Dow. In The Link magazine, Carnegie Mellon, Dec 2012.

How Prototyping Practices Affect Design Results, Steven P. Dow. In Interactions, May 2011.

Damn It Jim, I'm a Gamer Not a Therapist, Steven P. Dow. In Ambidextrous, June 2009.

Panels
Micro-volunteering: Helping the Helpers in Development, Michael Bernstein, Mike Bright, Ed Cutrell, Steven P. Dow, Elizabeth Gerber, Anupam Jain, and Anand Kulkarni. In Conference on Computer-Supported Cooperative Work (CSCW’13), San Antonio, TX, USA, 2013.

Doctoral Colloquia
User Engagement in Physically Embodied Narrative Experiences, Steven P. Dow. In ACM SIGCHI Conference on Creativity and Cognition (CC’2007), Washington, DC, USA, 2007.

Tech Reports
The Effect of Parallel Prototyping on Design Performance, Learning, and Self-Efficacy, Steven P. Dow, Alana Glassco, Jonathan Kass, Melissa Schwarz, and Scott R. Klemmer. CSTR-2009-02, 2009.

Posters, Demos, and Work-in-progress papers
IdeaGens: A Social Ideation System for Guided Crowd Brainstorming, Joel Chan, Steven Dang, Peter Kremer, Lucy Guo, and Steven Dow. In extended abstracts of AAAI Conference on Human Computation and Crowdsourcing (HCOMP’14), 2014. full ref

Glance Privacy: Obfuscating Personal Identity While Coding Behavioral Video, Mitchell Gordon, Walter S. Lasecki, Winnie Leung, Ellen Lim, Steven P. Dow, and Jeffrey P. Bigham. In extended abstracts of AAAI Conference on Human Computation and Crowdsourcing (HCOMP’14), 2014. full ref

Glance: enabling rapid interactions with data using the crowd, Walter S. Lasecki, Mitchell Gordon, Steven P. Dow, and Jeffrey P. Bigham. In extended abstracts of ACM Conference on Human Factors in Computing Systems (CHI EA ’14), 2014. full acm ref

CrowdCrit: Crowdsourcing and Aggregating Visual Design Critique, Kurt Luther, Amy Pavel, Wei Wu, Jari-lee Tolentino, Maneesh Agrawala, Björn Hartmann, and Steven P. Dow. In extended abstracts of ACM Conference on Computer Supported Cooperative Work (CSCW’14), 2014.

Conceptual Distance Matters When Building on Others' Ideas in Crowd- Collaborative Innovation Platforms, Joel Chan, Steven P. Dow, and Christian Schunn. In extended abstracts of ACM Conference on Computer Supported Cooperative Work (CSCW’14), 2014. full acm ref

Crowdboard: An Augmented Whiteboard to Support Large-Scale Co-Design, Salvatore Andolina, Daniel Lee, and Steven Dow. In extended abstracts of ACM Symposium on User Interface Software and Technology (UIST’13), St. Andrews, United Kingdom, 2013.

Cobi: Communitysourcing Large-Scale Conference Scheduling, Haoqi Zhang, Paul Andre, Lydia Chilton, Juho Kim, Steven P. Dow, Robert C. Miller, Wendy Mackay, and Michel Beaudouin-Lafon. In extended abstracts of Conference on Human Factors in Computing Systems (CHI’13), Paris France, 2013.

Shepherding the Crowd: Managing and Providing Feedback to Crowd Workers, Steven P. Dow, Brie Bunge, Truc Nguyen, Anand Kulkarni, Scott R. Klemmer, and Bjoern Hartmann. In extended abstracts of Conference on Human Factors in Computing Systems (CHI’11), Vancouver, BC, CAN, 2011.

Using Crowds to Study Creativity, Steven P. Dow. In New Paradigms for Using Computer (NPUC’10) and CrowdConf’10, 2010.

AR Façade: An Augmented Reality Interactive Drama, Steven P. Dow, Manish Mehta, Blair MacIntyre, and Michael Mateas. In Extended Abstracts of the ACM Symposium on Virtual Reality Software and Technology (VRST’07), Newport Beach, CA, U.S.A., Nov. 5-7, 2007.

Making Tracking Technology Accessible in a Rapid Prototyping Environment, Maribeth Gandy, Blair MacIntyre, and Steven P. Dow. In Extended Abstracts of the International Symposium on Mixed and Augmented Reality (ISMAR’04), Arlington, VA, U.S.A, Nov. 2-5, 2004, pp 282-3.

Prototyping Applications for the Physical World Using Integrated Capture/Playback Facilities, Steven P. Dow, Blair MacIntyre, Maribeth Gandy, and Jay D. Bolter. In Extended Abstracts of the Conference on Ubiquitous Computing (UBICOMP’04), Nottingham, U.K., Sept. 7-10, 2004.

DART:  The Designer’s Augmented Reality Toolkit, Blair MacIntyre, Maribeth Gandy, Jay D. Bolter, Steven P. Dow, Brendan Hannigan. In Extended Abstracts of the Conference on User Interface Software and Technology (UIST’03) and the International Symposium on Mixed and Augmented Reality (ISMAR’03), 2003.

Continuous Sensing of Gesture for Control of Audio/Visual Media, Sha Xin Wei, Giovanni Iachello, Steven P. Dow, Yoichiro Serita, Tazama St.Julien, Juilen Fistre. In Extended Abstracts of the International Symposium on Wearable Computing (ISWC’03), White Plains, NY, U.S.A., October 21-23, 2003.

Demonstrations of Expressive Softwear and Ambient Media, Sha Xin Wei, Yoichiro Serita, Jill Fantauzza, Steven P. Dow, Giovanni Iachello, Joey Berzowska, Yvonne Caravia, Delphine Nain, Wolfgang Reitberger. In Extended Abstracts of Conference on Ubiquitous Computing (UBICOMP’03), Seattle, WA, U.S.A, October 12-15, 2003.

Mobile ADVICE:  An Accessible Device for Visually Impaired Capability Enhancement, Robert Amar, Steven P. Dow, Rick Gordon, Rafay Hamid, and Chad Sellers. In Extended Abstracts of the Conference on Computer-Human-Interaction (CHI’03), Ft. Lauderdale, FL, U.S.A., April 5-10, 2003.

Workshop Papers
Building a Family Health Heirloom Sarah M. Reeder, Steven P. Dow, and Jodi Forlizzi. In Workshop on Heritage Matters at the Conference on Computer-Human Interaction (CHI’12), Austin, TX, 2012.

Shepherding the Crowd: An Approach to More Creative Crowd Work Steven P. Dow and Scott R. Klemmer. In Workshop on Crowdsourcing and Human Computation at the Conference on Computer-Human Interaction (CHI’11), Vancouver, BC, 2011.

The Ethics of Online Video Analysis for Systematic Observation of Behavior Malte F. Jung and Steven P. Dow. In Workshop on Ethics, Logs and Videotape at the Conference on Computer-Human Interaction (CHI’11), Vancouver, BC, 2011.

How Does Reality-Based Interaction Affect Users? Steven P. Dow. In Workshop on Challenges in Evaluating Usability and User Experience of Reality-Based Interaction. In Conference on Computer-Human Interaction (CHI’09), Boston, MA, 2009.

Understanding Engagement: A Mixed-Method Approach to Observing Game Play, Steven P. Dow, Blair MacIntyre, and Michael Mateas. In Workshop on Evaluating User Experience in Games. In Conference on Computer-Human Interaction (CHI’08), Florence, Italy, 2008.

New Media Collaborations through Wizard-of-Oz Simulations, Steven P. Dow and Blair MacIntyre. In Workshop on HCI and New Media Arts: Methodology and Evaluation. In Conference on Computer-Human Interaction (CHI’07), San Jose, CA, 2007.

Reflecting on Production Tools and Methods for Mixed Reality Design Steven P. Dow and Blair MacIntyre. In Workshop on What is the Next Generation of Human-Computer Interaction? In Conference on Computer-Human Interaction (CHI’06), Montreal, QC, CAN, April 24-27, 2006.

Tools for Designing Computational Spaces, Steven P. Dow, Maribeth Gandy, and Blair MacIntyre. In The Future of User Interface Design Tools Workshop. Conference on Computer-Human Interaction (CHI’05), Portland, OR, Apr. 2-7, 2005.

Designing for Place in Urban Cemeteries, Steven P. Dow and Susan Wyche. In Engaging The City: Public Interfaces As Civic Intermediary Workshop. Conference on Computer-Human Interaction (CHI’05), Portland, OR, Apr. 2-7, 2005.

Prototyping Applications with Tangible User Interfaces in DART Maribeth Gandy, Steven P. Dow, and Blair MacIntyre. In Toolkit Support for Interaction in the Physical World Workshop at IEEE Pervasive Computing, Vienna, Austria, April 2004.

invited talks

A Service Design Perspective on HCI
7 May 2014
University of Madeira (Funchal, Portugal)

Throwing Ideas at the World (and Making them Stick)
7 Sep 2013
Thrival Festival (Pittsburgh, PA)

How Prototyping Practices Affect Design Results
12 Jul 2013
15 Nov 2012
2 Nov 2012
3 Mar 2012
9 Jan 2012
7 Nov 2011
26 Oct 2011
26 Apr 2011
14 Apr 2011
13 Apr 2011
30 Mar 2011
24 Mar 2011
15 Mar 2011
22 Feb 2011
17 Feb 2011
14 Feb 2011
2 Feb 2011
23 Jan 2011
18 Jan 2011
15 Dec 2010
11 Nov 2010
8 Nov 2010
9 July 2010
3 June 2010
1 June 2010
27 May 2010
12 May 2010
6 May 2010
20 Apr 2010
6 Apr 2010
24 Mar 2010
22 Mar 2010
15 Mar 2010
9 Mar 2010
4 Mar 2010
15 Jan 2010
19 Nov 2009
10 Nov 2009
Tsinghua Univesity (Beijing, China)
Quirky.com corporation (New York, NY)
Massachusetts Institute of Technology, CSAIL Group (Boston, MA)
University of Iowa, Computing Conference (Iowa City, IA)
Northwestern University, Segal Design Institute (Evanston, IL)
Carnegie Mellon, Robotics Institute (Pittsburgh, PA)
University of Illinois, Urbana-Champaign (Champaign, IL)
Google Research (Mountain View, CA)
University of Southern California, Interactive Media Division (Los Angeles, CA)
Nokia Research (Palo Alto, CA)
Indiana-Purdue University, School of Informatics (Indianapolis, IN)
Iowa State University, HCI program (Ames, IA)
Accenture Technology Labs (San Jose, CA)
U Michigan, School of Information (Ann Arbor, MI)
Georgia Tech, GVU Center (Atlanta, GA)
McGill University, School of Information Studies (McGill, QC)
Carnegie Mellon, HCI Institute (Pittsburgh, PA)
UC Merced, Cognitive Science (Merced, CA)
IBM Almaden Research Center (San Jose, CA)
U Washington, DUB Group (Seattle, WA)
Abode Advanced Technology Labs (San Francisco, CA)
U Michigan, School of Information (Ann Arbor, MI)
HP Labs, Multimedia Interaction and Understanding Lab (Palo Alto, CA)
Mines-Paris Tech, Centre de Gestion Scientifique (Paris, France)
Université de Paris-Sud and INRIA (Paris, France)
Hasso Plattner Institute, Human Computer Interaction Lab (Potsdam, Germany)
Stanford DesignX Meeting, Center for Design Research (Palo Alto, CA)
Stanford Symbolic Systems Lecture Series (Palo Alto, CA)
Nokia Research (Santa Monica, CA)
DePaul University, College of Digital Media (Chicago, IL)
Carnegie Mellon University, HCI Institute (Pittsburgh, PA)
U of Pittsburgh, Dept of CS and Learning Research & Development Center (Pittsburgh, PA)
RIT Dept of Interactive Games and Media (Rochester, NY)
UC Berkeley, Berkeley Institute of Design (Berkeley, CA)
Penn State, College of Information Sciences and Technology (University Park, PA)
Stanford Seminar on People, Computers, & Design (Palo Alto, CA)
Google Tech Talk (Mountain View, CA)
Carnegie Mellon University, Silicon Valley (Mountain View, CA)

Workshop on Wizard-of-Oz Prototyping Practices
24 Mar 2011
19 Oct 2010
6 Apr 2010
8 Mar 2010
Iowa State University, HCI program (Ames, IA)
UC Berkeley, Berkeley Institute of Design (Berkeley, CA)
DePaul University, College of Digital Media (Chicago, IL)
UC Berkeley, Berkeley Institute of Design (Berkeley, CA)

Human-Avatar Interactions in an Immersive Soap Opera
20 Jul 2010
Stanford University, Media-X Workshop, Teaching My Avatar New Tricks (Palo Alto, CA)

Eliza meets the Wizard-of-Oz: Blending Machine and Human Control of Embodied Characters
8 Apr 2010
5 Apr 2010
Willow Garage (Menlo Park, CA)
UC Santa Cruz, Dept of Computer Science (Santa Cruz, CA)

What is the Value of Prototyping?
25 Aug 2009
2 Jun 2009
18 Mar 2009
3 Feb 2009
6 Nov 2008
Intl Conference Engineering Design, Design Thinking Workshop (Stanford, CA)
Hasso Plattner Design Thinking Research Program, summer meeting (Palo Alto, CA)
Center for Design Research, DesignX Meeting (Palo Alto, CA)
Hasso Plattner Design Thinking Research Program, winter meeting (Palo Alto, CA)
Hasso Plattner Design Thinking Research Program, intro event (Potsdam, Germany)

Understanding User Engagement in Immersive and Interactive Stories
15 Jul 2009
30 Jan 2009
22 Jan 2009
18 Nov 2008
6 Nov 2008
Microsoft Research, (Cambridge, UK, July 15th, 2009)
UC Santa Cruz, Intro Game Design (Santa Cruz, CA, Jan 30th, 2009)
Nokia Research (Palo Alto, CA, January 22nd, 2009)
Carnegie Mellon University's Entertainment Technology Center (Redwood City, CA)
Hasso Plattner Institute, Introductory HCI Course (Potsdam, Germany)

Presence and Engagement in an Interactive Drama
9 Nov 2007
8 Jun 2007
27 Jun 2007
9 Aug 2007
17 Aug 2007
Department of Informatics at UC Irvine (Irvine, CA)
Department of CS at Columbia University (New York City, NY)
School of Computer and Information Science at U of South Australia (Adelaide, Aus)
HIT Lab NZ at Univ of Canterbury (Christchurch, New Zealand)
Creativity and Cognition Studios (Sydney, Australia)

Prototyping Tools and Methods for Mixed Reality Applications
10 Aug 2007
13 Jul 2007
8 Dec 2006
6 Dec 2006
1 May 2006
HIT Lab NZ at University of Canterbury (Christchurch, New Zealand)
School of Computer and Information Science at U of South Australia (Adelaide, Aus)
Literature, Culture & Digital Media at BTH (Karlskrona, Sweden)
New Media Studies at Charles University (Prague, Czech Republic)
Fine Arts Cultural Studies at York University (Toronto, Ontario, Canada)

Exploring Spatial Narratives for Historic Oakland Cemetery
2 Jun 2005
Intel’s People and Practices Seminar Series (Hillsboro, OR)

service and professional activities

Grant Reviewer
National Science Foundation (2012-2013)

Program Committees
Papers Associate Chair, Design Sub-Committee, CHI (2011-14)
Papers Committee member, CSCW (2014-15)
Papers Committee member, HCOMP (2014)
Demos Co-Chair, DIS (2014)
Papers Co-Chair, Creativity & Cognition (2013)
Papers Committee member, DIS (2012)
Work-in-Progress Papers Committee member, CHI (2009)

Paper Reviewer
ACM Conf on Human Factors in Computing Systems, CHI (2006-14)
ACM SIGCHI Conf on Computer Support Coooperative Work CSCW(2008-10, 2013-14)
ACM SIGCHI Conf on User Interface Software and Technology UIST (2007, 2010, 2012-14)
ACM SIGCHI Conf on Designing Interactive Systems, DIS (2012, 2014)
International Journal of Design, IDJ (2010, 2013)
Journal of Design Studies (2014)
ACM SIGCHI Conference on Creativity and Cognition, C&C (2007, 2009, 2011, 2013)
HCI Journal (2013)
Workshop on Human Computation in Digital Entertainment, HCIDE (2012)
ACM Conference on Ubiquitous Computing (2008, 2011)
Mobile HCI (2011)
Transactions on Computer-Human Interaction, TOCHI (2010, 2012)
ACM Conference on Pervaisve Computing (2010-11)
ACM Interactive Tabletops and Surfaces (2010)
IEEE International Symposium on Mixed and Augmented Reality (2010)
Virtual Reality Journal (2010)
Journal of Multimedia Systems (2009)
Journal of Computers and Graphics (2009)
IEEE Conference on 3D User Interfaces (2009)
ACM Conference on Tangible and Embedded Interaction (2009)
Evaluating User Experience in Games, chapter review (2009)
ACM Conference on Ubiquitous Computing (2008)
ACM SIGCHI Conference on Advances in Computer Entertainment (2007-09)
ACM SIGCHI Conference on Creativity and Cognition (2007, 2009)
IEEE Pervasive Computing Magazine (2007)
Emerging Technologies of Augmented Reality: Interfaces and Design (2007)
Communications of the ACM (2006)

Mentorship
Grads/postdocs:
Joel Chan, CMU HCI Institute, Postdoc (advisor, 2014-current)
Chris MacLellan, CMU HCI Institute, PhD Student (co-advisor, 2012-current)
Steven Dang, CMU METALS student (2013-current)
Amos Glenn, CMU research associate (2013-current)
Kurt Luther, CMU HCI Institute, Postdoc (co-advisor, 2012-2014)
Brynn Flynn, CMU Master of Design (thesis co-advisor, 2013-14)
Peeyush Goyal, CMU MPD, independent study (2014)
Salvatore Andolina, Palermo University, Visiting researcher (2012-14)
Mitra Fathollahpour, CMU research associate (2012-13)
Senthil Kumar, Master of Info Systems, independent study (2013)
Yu Li, Cornell University, Visiting researcher (2013)
Chidambaram (Chiddu) Bhat, CMU MSIT-ESE independent study (2013)
Abhijit Lele, CMU MSIT-ESE independent study (2013)
Ruocheng Li, CMU MSIT-ESE independent study (2013)
Pengcheng Tang, CMU MSIT-ESE independent study (2013)
Daniel Lee, CMU Design independent study (2013)
Nancy Chen, CMU MHCI independent study (2012-13)
Namrata Kannan, CMU MHCI independent study (2012)
Sarah Reeder, CMU HCI Institute, PhD student (2011-2012)
Kenneth Goh, Tepper School of Business PhD Student, Proposal Committee (2012)
Tat Koon Koh, Tepper School of Business PhD Student, Proposal Committee (2012)


Undergrads:
Peter Kremer, U Rochester, REU intern (2014)
Sophie Vennix, CMU undergrad, REU intern (2014)
Rachel Jue, CMU undergrad, REU intern (2014)
Aohan Lin, Beijing University of Posts and Telecommunications, intern (2014)
Bhawna Argawal, S.N. Bose Scholar intern (2014)
Audasia Ho, CMU undergrad, intern (2014)
Jacki Yeung, CMU undergrad, intern (2014)
Avanti Dabholkar, CMU undergrad, intern (2013-14)
Jay Tolentino, UC Irvine, REU intern (2013)
Julie Shim, CMU undergrad intern (2012)
Alan Herman, CMU undergrad intern (2012)
Chris Reid, CMU undergrad intern (2012)
Soyeon Hwang, CMU undergrad intern (2012)
Audris Wang, CMU undergrad intern (2012)
Jordy Zagdanski, CMU MHCI independent study (2012)
Linda Le, CMU MHCI independent study (2012)
Kevin Ho, CURIS Undergraduate Research (2011)
Matthew Chan, Research volunteer (2011)
Brie Bunge, CURIS Undergraduate Research (2010)
Julie Fortuna, CURIS Undergraduate Research (2010)
Truc Nguyen, CURIS Undergraduate Research (2010)
Dan Schwartz, SymSys Undergraduate Research (2010)
Rachel Lopatin, SymSys Undergraduate Research (2010)
Renata Aryanti, Masters Research (2010)
Alana Glassco, SymSys Undergraduate Research (2009)
Jonathan Kass, CURIS Undergraduate Research (2009)
Melissa Schwarz, SymSys Undergraduate Research (2009)
Kate Heddleston, Undergraduate Research (2009)
Sauvik Das, Intel Opportunities Scholar’s Program (2006-08)
Uzo Okafor, Intel Opportunities Scholar’s Program (2006-07)
Andrew Durso, Intel Opportunities Scholar’s Program (2005-06)
Anthony Thomas, Intel Opportunities Scholar’s Program (2005-06)

Local Service
Committee Member, MHCI Admissions, HCII, Carnegie Mellon (2014)
Member of Hiring and Promotion committee, HCII, Carnegie Mellon (2013-14)
Liaison for the HCI Consortium (HCIC), HCII, Carnegie Mellon (2011-14)
Head of ETC-HCII Hiring Committee, HCII, Carnegie Mellon (2013)
Head of PhD Admissions Committee, HCII, Carnegie Mellon (2013)
Organizer, Z-Axis Speaker Series, HCII, Carnegie Mellon (2011-13)
Committee Member, PhD Admissions, HCII, Carnegie Mellon (2012)
Committee Member, BHCI Admissions, HCII, Carnegie Mellon (2012)
Organizer, HCI Institute party planning committee for CHI (2012)
Organizer, Seminar on People, Computers and Design, Stanford (2010-11)
Graduate Student Council, College of Computing, Georgia Tech (2005-08)
  Faculty Recruiting Committee (2007-08)
  Representative for the School of Interactive Computing (2005-07)
  Representative for the Human-Centered Computing PhD Program (2005-06)
  GVU Coffee and Cookie break organizer, Georgia Tech (2006-07)

Magazine Volunteer
Ambidextrous: Stanford's Journal of Design (Assistant Editor, 2009-10)
Hawkeye Engineer: University of Iowa, College of Engineering, Student Magazine (Managing Editor, 1998-99)

Student Volunteer
ACM Conference on Human Factors in Computing Systems (CHI, 2005)
ACM SIGCHI Conference on Designing for User eXperience (DUX, 2005)
International Symposium on Mixed and Augmented Reality (ISMAR, 2004)
International Conference on Ubiquitous Computing (UbiComp, 2004)
IEEE Virtual Reality (VRST, 1999-2000)
Human Factors and Ergonomics Society (HFES, 1998-99)

Memberships
Association for Computing Machinery (2007-14)
AAAI (2013-14)
CHI*Atlanta (2003-04)
Human Factors and Ergonomics Society, U. Iowa Chapter President (2000)
Institute of Industrial Engineers (1998-2000)

honors

2014
Co-PI, Google Faculty Grant, "Crowd-Augmented Search and Sensemaking"

2014
Honorable Mention Award, Conference on Human Factors in Computing Systems (CHI’14)

2013
Notable Paper Award, AAAI Conference on Human Computation and Crowdsourcing (HCOMP’13)

2012
Co-PI, National Science Foundation Grant, "Strategies for Crowdsourcing Complex Design Work"

2012
Co-PI, National Science Foundation Grant, "Engaging Interdisciplinary Students in Innovation Education through Crowd-Based Technologies"

2012
Recipient, Berkman Faculty Grant

2012
Invitee, Microsoft Faculty Summit

2010
Recipient of Stanford Postdoctoral Association’s best research award (only 8 selected from 1800 postdocs)

2009-11
Co-recipient, Hasso Plattner Design Thinking Research Grant

2007
Program Fellow, National Science Foundation, East Asia and Pacific Science Institutes

2006
Outstanding Paper Award, Conference on Advances in Computer Entertainment

2005-06
Co-recipient of Graphics, Visualization, and Usability Center (GVU) Seed Grant Award

1999
University of Iowa Honors Thesis: Virtual Dentistry: the Forces Behind the Pain

1999
Recipient, Institute of Industrial Engineering Award for Technical Writing

1999
Award for Excellence, University of Iowa, Department of Mechanical and Industrial Engineering

1998-99
Recipient, Lloyd A. Knowler Quality Engineering Scholarship

1998-99
Dean’s List, University of Iowa

press

18 Feb 2013
Researchers Explore How Creative Collaborations Form, The Tartan

15 Feb 2013
Successful Online Collaborations Require More than Shared Interests, L'Atelier

11 Feb 2013
Big Data Approach Promises New Tool for Social Science Research, CMU Press Release

18 Oct 2007
UC Irvine's Beall Center Showcases InterSense Technology, InterSense Press Release

15 Oct 2007
Avant-garde video-game blog earns art exhibition at UC Irvine’s Beall Center, Hugh Powell and Tim Stephens

8 Oct 2007
Big Joy Stick, Big Fun at the Beall Center, Elizabeth Watkins, New University Newspaper

21 Jun 2007
Augmented reality relationship game plays with your emotions, EnGadget

11 Jun 2007
New games mixing virtual, physical worlds, Greg Bluestein, Associated Press

11 Jun 2007
Step into a Soap Opera, Jason Bronis, Associated Press (Video)

25 Apr 2007
Reinventing the virtual world, Alyssa Abkowitz, The Creative Loafing

exhibitions

Augmented Reality Façade: Visitors encounter two virtual autonomous characters in a physical room and interact using natural speech and gestures.
2007
2007
2006-07
2006-07
Grand Text Auto Exhibit (Beall Center for Art & Technology, Irvine, CA)
GVU Center 15th Anniversary Celebration (Georgia Tech, Atlanta, GA)
The New Face of Computing Symposium (Georgia Tech, Atlanta, GA)
Living Game Worlds Symposium (Atlanta, GA)

Four Angry Men: Participants see virtual jurors through a head-mounted display and can switch between different points of view by physically moving between chairs.
2004
2004
TTI / Vanguard meeting and NextGens Technologies Conf (Georgia Tech, Atlanta, GA)
GVU Center Convocation Day (Georgia Tech, Atlanta GA)

The Voices of Oakland: Visitors move through an historic cemetery grounds wearing location-sensitive headphones and listen to actors portray compelling individuals who are buried below.
2004-07
Sunday in the Park (Oakland Cemetery, Atlanta, GA)

Who is Watching? HDE Security. A fabricated bathroom video surveillance system distributes images in the public space challenging people to explore issues of privacy and security (with Engin Erdogan and Julie Hoffman).
2004
LCC Digital Media demo day (Wesley New Media Center, Georgia Tech, Atlanta, GA)

La Regina / Expressive Softwear: Dancers wear garments with tiny computers that continuously sense movements and alter the audio-visual space (with Topological Media Lab).
2003
LCC Digital Media demo day (Wesley New Media Center, Georgia Tech, Atlanta, GA)

references

Available upon request.


CC0
Last updated March 18, 2012