Initial view of the BeliefDisplay.
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Overview of the OTBSAF GUI
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OTBSAF GUI, zoomed in on the depot.
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Initial view of the TargetFuserDisplay - blank of course, so its kind of boring.
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Initial view of the TargetInfoDisplay - all targets listed, all red (i.e. alive).
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The BeliefDisplay after the CueingAgent has done - 'cued' areas are marked as red boxes.
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The SigIntInfoDisplay
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We task the SAR to scan the area of interest. Note that the yellow line leads from the SAR to a point about 25km from the depot area of interest.
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The SAR platform is still flying towards its destination.
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The SAR completes its scan (the scan itself was too fast to grab a screen shot of) and the detected entities are displayed (as question marks, all oriented leaning towrads the right - SarSim doesn't yet report entity orientation) on the BeliefDisplay.
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The output of the SAR scan is also displayed in the SARInfoDisplay.
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And of course the results of the SAR scan are sent to the data fuser.
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At this point we simulate launching a UAV to take a closer look. As the entities come within the UAVs field of view, the UAV sends spot reports for the depot entities, including orientation.
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The UAV gets close enough to report what the entities are.
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We now generate a schedule for our strike assets to take out the depot. Orders are dispatched to OTBSAF. The yellow lines in the belief display lead from each strike asset plane, to their next chosen target.
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Strike planes still enroute.
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As the strike planes get close enough they start launching missiles at the entities in the depot. While the missiles themselves are hard to see, their sensor cones are visible while they are in flight.
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Still attacking.
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Still attacking.
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Still attacking.
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Still attacking.
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Two of the planes have completed their missions (the targets assigned to them are dead) and are ordered back to base.
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The other planes are still attacking.
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More of the planes complete their missions. Note that in the process, some of the planes have observed the units at the SCUD site and have sent in spot repots.
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The TargetInfoDisplay shows the dead entities.
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And the demo is over.