I am a PhD student in Human Computer Interaction Institute at Carnegie Mellon University advised by Eric Paulos. My research interest falls under the umbrella of ubiquitous computing, mobile technology, assistive technology and pervasive computing. Particularly, I am interested in the creation and use of technologies that contribute to better human well-being and environment in a sustainability view point. I was advised by Gregory Abowd, and a member of Aware Home Research Initiative and the Ubiquitous Computing Research Group at Georgia Institute of Technology.
Before coming to Georgia Tech, I have been working as a user interaction designer and strategic planner in the field of Internet Media, user interface for mobile device and Ubiquitous Appliance for Apartment Complex.
I am a recepient of IBM Graduate Ph.D. Fellowship 2011.
office: 3612A, NSH,
HCII, Carnegie Mellon University
5000 Forbes Avenue,
Pittsburgh, PA, 15213
This application tracks and visualizes a user’s movement by GPS locations. Based on the speed, different icons are shown on the map to visualize different types of transportation a user used between walking and driving. Total distance, speed and calories burned are also shown on another screen. In the sharing mode, users in their social network are able to compare their walking distances and geographic locations for walking and driving. This shared visualization could help understanding everyday walking patterns and encourage walking.
• Platform: Android G1
• Tools: Android, Java, SQLite, Photoshop
Poor indoor air quality can contribute to the development of chronic respiratory diseases such as asthma, heart disease, and lung cancer. Complicating matters, poor air quality is extremely difficult for humans to detect through sight and smell alone and existing sensing equipment is designed to be used by and provide data for scientists rather than everyday citizens. We designed inAir, a Tools for sharing, measuring, visualizing, and learning about indoor air quality. inAir provides historical and real-time visualizations of indoor air quality by measuring tiny hazardous airborne particles as small as 0.5 microns in size.
• Platform: iPhone
• Tools: Objective-C, MySQL, JSON, Ground truth theory (TAMS analyzer for coding)
Visualizing indoor air quality can help residents be proactive to make indoor air quality better. However, mere visualization sometimes caused further questioning about causes of changes in air quality. In this work, activities are predicted from measured air quality levels using Machine Learning.
• Platform: Web
WearAir is an expressive T-shirt to sense the wearer’s surrounding air quality as indicated by the measured volatile organic compounds (VOCs) and publicly express those levels through visually expressive patterns. This work is designed to accurately measure and publicly express the immediately local air quality. Obtaining information regarding air quality indirectly from others might help people to increase their awareness to air quality.
• Platform: T-shirt
• Tools: Arduino, sewing
In most large cities of the developing world, urban air pollution has worsened, which has been detrimental to the health of their populations. At the same time, it is difficult for lay people to sense the level of air quality with bare human perception as air pollutants are mostly invisible and odorless.We designed and implemented an application that provides users a sense of the air quality level in a sensory input, audio signal, expecting that our system can help increase awareness of air quality. By using our system regularly, we expect that people can easily interpret and understand the level of air quality in surroundings.
• Platform: iPhone
• Tools: Objective-C, Arduino
Within a group of peers, it is often useful or interesting to know whether someone in the group has gone to bed or whether they have awakened in the morning. This information, naturally integrated as a peripheral augmentation of an alarm clock, allows people to know whether it is appropriate to make a call or feel more connected with someone living remotely. BuddyClock is the design of an alarm clock, and the evaluation of how it enables users in a small social network to automatically share information about their sleeping behaviors with one another.
• Platform: Nokia N800
• Tools: Python, MySQL, Illustrator
Flora Electronica is an electronic/computational garden that acts as a real-time media performance space that manifests itself in both the physical and virtual worlds. The playful artificial garden provides a stage for spontaneous performances to unfold, which can create engaging experiences for both local and remote audiences. The physical part of Flora Electronica is a robotic garden consisting of three large circular mounds, each containing three clusters of three plants.
The plants grow, turn and glow in response to the movements and voices of the visitors who approach them.
• Platform: Hand-made artificial plants using wood and LEDs
• Tools: Arduino, Processing, Turbo motors
Cybervillage webpad is the first wireless mobile touchscreen computer used at Apartment Complex in the world. The aim of this project is to create an interface for integrated wireless Internet service in Mobile Phones for Usability, especially 1) Enhancing WIS Usability, 2) Creating integrated interface for WIS, and 3) Finding solution improving user-satisfaction
• Platform: Customized Touchpad
• Tools: Photoshop, wire-framing, GOMS
In this project, we used Eye tracking to evaluate and analyze user needs and use-patters for a web-based searching service. Study participants sits in front of an eye tracking screen and uses a web searching service. When it is over, the eye tracker shows the hot spots colored to represent gazing time in different color. Based on the result, new information architecture is driven.
• Platform: Web
• Tools: Eye Tracker, wire framing
P.8. Sunyoung Kim, Eric Paulos, Jennifer Mankoff, "inAir: A Longitudinal Study of Indoor Air Quality Measurements and Visualizations", Proceedings of CHI 2013, Paris, France (to appear)
P.6. Sunyoung Kim, Christine Robson, Thomas Zimmerman, Jeff Pierce, Eben Harber, "Creek Watch: Pairing usefulness and usability for Successful Citizen Science", Proceedings of CHI 2011, Vancouver, Canada
P.1. Sunyoung Kim, Julie A. Kientz, Shwetak N. Patel, Gregory D. Abowd, "Are you sleeping: Sharing portrayed sleeping behavior within social network", Proceedings of CSCW 2008, San Diego, California, USA, November 8th - November 12th, 2008
B.1. Eric Paulos, Sunyoung Kim, Stacey Kuznetsov, The Rise of the Expert Amateur: Citizen Science and Micro -Volunteerism, chapter contribution in From Social Butterfly to Engaged Citizen. Edited by Marcus Foth, MIT Press, 2010
W.6. Sunyoung Kim, "Sustainable Reusability in the Rise of Electronic Waste", CHI 2013, Paris, France
W.5. Sunyoung Kim, "Technology to empower citizen scientists", The U.S. Environmental Protection Agency (EPA) 2013, Kentucky, USA
W.4. Sunyoung Kim, "Environmental inference: using activity inference as a way to collect environmental data for urban health", CHI 2011, Vancouver, BC, Canada
W.3. Sunyoung Kim, Eric Paulos, "Understanding e-Waste: How to Encourage Re-use and Longevity-of-use of Domestic e-Waste", CHI 2010, Atlanta, Georgia, USA
Ph.D, Human-Computer Interaction, Carnegie Mellon University, PA, US
M.S., Human-Computer Interaction, Georgia Institute of Technology, GA, US
B.S., Housing and Interior Design, Yonsei University, Seoul, Korea
B.S., Architecture, Yonsei University, Seoul, Korea
Research Intern, IBM Research Almaden, CA, '10
Research Intern, Intel Research Seattle, WA, '08
Research Assistant, College of Computing, Georgia Institute of Technology, GA, '08
Research Assistant, College of Architecture, Georgia Institute of Technology, GA, '07
Assistant Manager, Search Portal Division at Daum Communications, Korea
Interaction Designer, HCI Consulting Team at Neogenis, Korea
Interaction Designer, Intelligent Apartment Team, Samsung Corp., Korea
Information Architecture & Web Usability Projects at Daum Communications
• Usability testing for web searching service
• User-friendly design and prototyping for web searching service
• Designing and implementing Search marketing products (Cost-per-mile)
• Managing Cost-per-click search marketing products
Mobile Interface Developments at Neogenis
• Implementing software interfaces for mobile phones
• Usability consulting on mobile phones focusing on wireless networking
Ubiquitous Housing Appliance Developments at Samsung Corporations
• Designing a mobile touch screen for home automated system in Samsung apartment
• Designing power-line based home appliance control system (home automation) in Samsung apartment
• Graphic application: Flash, HTML, Photoshop, Illustrator, Director, Premier, and AUTOCAD
• Physical Prototyping Toolss: Processing, Arduino
• Programming & Language: Objective-C, Cocoa, Android, SOAL, JAVA, J2ME, Python, C/C++, DHTML, XML, PHP and MYSQL
• Operating System: Windows, Linux, OS X
• Usability Tools: Quaitative Methods(interview, survey, observation, focus group), Evaluation techniques (Heuristic Evaluation, Cognitive walkthrough, think-aloud), Rapid Prototyping
• Mobile Platforms: Nokia, iPhone, Android