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In my world of high-powered procrastination/thesis-loathing, "I
want some art for some CD covers" can lead all too rapidly to "I need
to write a dead code removal routine for my random art generator." Dali is a Java application for randomly generating eye-candy. (Yeah, the name is pretentious and not particularly appropriate, but I haven't yet bothered thinking of a better one.) Like most of my goof-off projects, it's currently uncompleted and I'm not sure when I'll ever get back to it, but I've slapped it up on the Web in all its glorious half-assedness anyways.
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Dali has a GUI allowing the user to preview images and movies generated
via sequences of randomly chosen computations whose initial states
depend on the given point in space and time. Currently, full-sized
images and movies can only be rendered to PPM files -- and note that you
will not be able to render anything to a file if you're running the
program as an applet with the usual security precautions turned on.
(Any operation that needs to access the file system will
either spew a bunch of gibberish to the terminal or simply silently fail.)
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While the user has little direct control over the sequence of functions used
to compute the image, the user can change the relative likelihoods with
which different functions will be chosen, as well as twiddle a few
parameters that determine the manner in which the different functions
interact. These parameters are, of course, currently totally undocumented,
and twiddling them to get "interesting" pictures is a bit of a black art. Once the sequence of functions has been randomly chosen, the user can choose three functions in the sequence to use for the red, green, and blue channels of the final image. |
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