BIO

He is a PhD student of Human-Computer Interaction at Carnegie Mellon University with an emphasis on building novel unobtrusive sensing technologies driven by machine learning, computer vision and sensors. His interests usually draw from fields like wearable computing, Internet of Things, context-aware computing, and gestural interactions. He values ideas and enjoys the process of idea curation and cultivation. If you have an interesting idea, get in touch. He would love to hear about it!

PORTFOLIO

SMARTWATCH EXERTION     description

upper bound on smartwatch use before exertion impacts usability.

CO-WORKERS AREN'T YOUR USERS     description

effects of using employees as usability participants.

NECKGRAFFE     description

gamified postural awareness system.

ACOUSTIC COVERT CHANNELS     description

proposed defenses against acoustic covert channels.

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