The goal of this project was to generate conceptual designs for three toys that are based on a fundamental physical concept. The toys should attract a child's attention; be interactive and fun; be self explanatory; be durale and safe; ideally allow for cooperative play with groups of children; and ideally engage all of a child's senses.
...What I learned...
It was hard for me to sit down and think of a toy design or redesign that would be
fun and involving for children and teach them something at the same time. Some of
my preliminary ideas did not really involve a physical principle, or may not have
been fun. I also learned that a simple idea that works well in your head may be
hard or impossible to manufacture (such as the Everbouncer).