Doug Carroll’s Rapid Prototype Design Portfolio

 

Toy Destruction Activity:  In this activity we (groups of 3) were given a toy and asked to try to figure out how it worked without taking it apart.  After we had recorded our theory on how the toy worked we took the toy apart and examined the actual mechanism. 

            Things that I learned and concepts that were reinforced:

·        It’s what’s inside that counts!!

·        Simple designs are always better than complex designs

·        Team communication is very important (we had some trouble talking about the toy and didn’t get our ideas across very well)

·        Taking apart toys is fun

 

Project 1:  In this project I was asked to come up with 3 concepts for toys based upon a physical principle.  We didn’t really have to design anything buildable but it got those creative juices flowing!!  Here’s what I came up with…I especially like the glider.

            Concept 1

            Concept 2

            Concept 3

            Things that I learned and concepts that were reinforced:

·        Ideas are just that, ideas…they don’t have to be viable in the long run to be a good idea…they can always be modified later

 

Design/Build Activity:  In this activity we (groups of 3) were asked to design a frame of a structure that could fit all of our group members.  The design was to be made with 10 sheets of newspaper for each group member and a roll of masking tape.  Structural stability, minimal use of materials, and overall teamwork were emphasized.

            Picture of our structure when built

            Picture of us building another teams structure (we did a good job didn’t we!)

            Picture of us testing an experimental newspaper joining technique

            Things that I learned and concepts that were reinforced:

·        As I said, teamwork was very important in this activity so communication and the ability to brainstorm were very important

·        Prototypes are a very useful part of the design process.  Prototypes help you test the feasibility of ideas before the idea must be tested in the manufacturing stage

·        Degrees of freedom in designs is a very important consideration.  (Most teams; including ours had trouble with this)

 

Role Mole’s Glasses Exercise:  Each member of the class was asked to design and build a device that would allow a mole to stop losing his glasses and remember to take his glasses with him.

My solution to this problem

Things that I learned and concepts that were reinforced:

·        Sometimes a working prototype may be necessary on very short notice.  We must be prepared to be able to respond to a request when it is asked of us. (That’s why rapid prototype manufacturing processes are so popular)

·        Designs often need not only be functional but fashionable as well

·        It’s hard to come up with a prototype when your materials are limited.  Often, you must get by with a material that is less than ideal.

 

Project 2:  Rapid Prototype Processes: Manufactured Assemblies:  This project is designed to give us hands-on experience using rapid prototype technology and to learn the pros and cons of using these processes.

            Our CNC Machining report

            Things that I learned and concepts that were reinforced:

·        Working in teams can be very frustrating.  Getting everybody to a meeting (especially when everybody is busy and doesn’t really want to come) is extremely hard.  Dividing work can only be done successfully when everybody is prepared to contribute and properly communicates with each other.

·        Getting a part made using rapid prototype methods is easier said than done.  Many complications can arise that must be addressed properly in order to obtain a functional part.

·        Designing parts that interact mechanically can be very difficult and tolerances, as well as materials selection, in all parts that are involved is crucial.

·        Getting ProE to cut the part out using CNC is quite difficult.  You really need someone who is experienced in using ProE to be able to program the CNC machine to cut out your part

 

Garfield’s Picnic Beverage Holder Exercise:  In this exercise we were asked to design a cardboard only holder for 6 soda cans for a picnic

            My Solution to the Problem

Things that I learned and concepts that were reinforced:

·        Simple designs often work best

·        Creativity and trying new things can be very fruitful

·        Presenting your ideas in a good way is very important for them to be received well

 

Egg Drop:  In this exercise we were to build a protective capsule for a raw egg to travel inside so that it would not break when dropped from the classroom window

            Our Unsuccessful Capsule    After the Drop

Things that I learned and concepts that were reinforced:

·        Egg drops usually end in a lot of broken eggs

·        It is hard to construct a capsule that will protect an egg regardless of the position the capsule hits the ground

·        Parachutes can retard velocity but sacrifice accuracy…especially in high winds

 

Design/Build Take 2:  This exercise was designed to remove the loopholes that were utilized in the original Design/Build and give us another shot at building legitimate freestanding newspaper structures.  This time around a restriction was put on the use of tape so the structures had to be made of newspaper.  No tape could be attached to the floor, walls or the ceiling and tape could not be a structural part of the design. 

            Our Completed Design

Things that I learned and concepts that were reinforced:

·        Our rolling method is awesome!!

·        Once a good design has been found it is hard to justify the effort to innovate further.

·        Construction is always harder than the designers think

 

Project 3:  This project required a team to design an engineering outreach activity that could captivate a class of elementary or middle school students as well as teach them something about what engineers do.  This was the capstone project for the class and, luckily, my favorite group to work with.  This project gave us a chance to use what we had learned from previous activities in a constructive way.

            Our design in use

Things that I learned and concepts that were reinforced:

·        Working with children increases the difficulty by a large margin

·        Materials selection in design is very important.

·        Simplicity is good J

·        Getting representatives of your targeted audience to test your design really brings out the flaws nicely

·        Anyone outside of your targeted age group gets very bored by a ramp and a Nantucket nectars bottle cap

 

Making Presentations:  Making presentations to the group were a major part of this class.  Several presentations were made of various formality levels.  As the class went on my presentation skills improved very much.  Watching the final video, this improvement was very clear.  Watching my presentations enabled me to see first hand what I was doing and how I could improve my presentations.  The self critiques were helpful in remembering your faults before your next presentation (which was usually a few weeks after the last presentation)

 

Making Web Pages:  Before this class I had never attempted to make a web page before.  I thought you needed to learn html in order to make even the simplest of web pages.  I had no clue that word could be used to make webpages (although pagemaker makes it much easier)  My web pages became much better after getting a little practice (although this one doesn’t really count since I didn’t put much into the artistic side of it)