Problem Statement
Design Evaluation Solution

Quibbler

Ideation 02

Design

02 Ideation

Form

We generated several different possible form factors in a group whiteboard brainstorming session. Because we had barely started getting in contact with our customers, we took this opportunity come up with ideas without any constraints from them. Our focus was driven by our own experience with toys, our personas we created, and interviews with friends who also fit the age range from elementary school to young adult. Our interests included qualities of being carryable, around the size of a basketball perhaps, and having spherical attributes.

Control

In addition to looking at form, we also looked at interactions that currently exist in the world that we might possibly want our robot to have as well. Some of these ideas included retractable tethered objects, gesture sketch-based interactions and molding.

 

Function

Our first brainstorming session also dealt with various roles a toy could play and we brought these ideas into a separate category on its own. The interviews we had gave us starting points from which developed ideas further as well as generating new ones. This category dealt with a combination of Form and Interaction as well.

 

PHRI • Fall 2005 • Carnegie Mellon University