Mike Schuresko, Assignment 3 (IBMR)

I used an algorithm that was markedly different from the one presented in class, I was able (with a limited degree of success) to extract 3d information from a user tracing the outlines of what would be rectangles in 3d. A sample screen-shot is shown.

Steps in the algorithm

  1. extract camera parameters
  2. for each rectangle
  3. Extract distance to rectangle via the following procedure

User interface considerations