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Up to now, we have focused on introducing techniques for synthesis
while
ignoring some theoretical underpinnings. In this class, we will take a
more
formal look at sampling and the representation of continuous signals
using
discrete digital information.
Feb 17
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Programming techniques
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Recursive sound sequences |
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Matching durations |
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Smooth transitions
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Amplitude envelopes |
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Smooth vibrato onset |
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Composing control functions |
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Global vs. local control functions
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When does evaluation take place?
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Stretchable behaviors |
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Reading Sound Files |
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Working with Open Sound Control input
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Listening session
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Le Souffle du Doux, Daniel Arfib 10:22 |
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Feb 19
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Perception Basics
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Acoustics Basics
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Digital Audio Effects in Nyquist
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Listening
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Homework 6 |
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Project 6
due Feb 25, 10PM
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Make a composition (about 1 minute) using granular synthesis and/or by using
Nyquist to cut/splice/reassemble a sound file. |
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Details: All of the comments for
Project 5 apply and may help you to plan your work. You do not have to
work exclusively with Nyquist. You may use other programs including
audio editors (Audacity or other) to manipulate, organize, and mix
sounds. You must, however, feature processing of sounds using
Nyquist, and you must submit the Nyquist code that you use for this
piece. It is recommended that you use sounds that you did not
create with Nyquist as a source that you manipulate and process with
Nyquist. You must also submit a short narrative description of your
piece: what are you trying to achieve, how did you process sound, and
what other software (if any) did you use? |
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Example: I used granular synthesis to
dice and slice a collection of voices. I did something similar with
some nature sounds from a sound effects CD and again with some noise
from a waterfall. I mixed the results in Audacity. Here is an mp3 file of the result. |
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Grading: In grading the homework, we
will be looking for the development and organization of sounds. In
general, a composition that shows evidence of effort will do well. If
you simply string together a bunch of sounds with slight modifications
and without much thought for the overall composition, you will not do
as well. While you may have focused on pitch and duration in previous
work, this assignment calls on you to think in terms of texture. The
compositional approach is similar, but you'll be working with the
variation of new parameters such as grain size, density, and
uniformity. For ideas on how to vary your sounds, take a look at the
code examples. In addition, your Nyquist code should be clean and easy
to read. Comment your code. If you do not use Nyquist for the final
product, you should indicate what the code actually generates and how
it was used in the piece.
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Submitting your homework:
You need to submit three things:
-Your text description, named project06.txt
-Your lisp code, named project06.sal
-Your resulting wav file, named project06.wav
Submit this to your proj-06 directory as usual. |
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