Serpent:
A Real-Time Language for Music and Animation
 
Serpent is the scripting language for Aura, a platform for computer music,
animation, and interactive systems. Serpent was designed and implemented
as a stand-alone, general purpose interpreter. Serpent is perhaps ideal
as a game scripting language due to its real-time design and support for
external C++ objects and C functions. It is open source, and I would be
happy to share code as well as future design and development with others.
I also use Serpent in my class, Computer Music Systems
and Information Processing. To facilitate work in class, the default
Serpent implementation is linked with support for MIDI I/O using
PortMidi, access to a real-time
clock, network communications, and a graphical interface toolkit based
on wxWindows. The
most well-maintained version of Serpent is in the course web pages:
How to Get Serpent
Serpent sources and binaries can be found
here.
Serpent is also incorporated into Aura. Aura development is
Linux based now, and Aura is not really ready
for prime-time distribution. However, if you want to use Serpent with Aura,
you should contact me, rbd at cs.cmu.edu, about current Aura sources.
Roger B. Dannenberg, Jan 2007
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