LIU REN
918 Bellefonte Street
Phone: (412) 965-9370
Pittsburgh, PA
Email: williamren@gmail.com
15232
Website: http://www.cs.cmu.edu/~liuren
OBJECTIVE
Computer
Scientist (Ph.D.) with expertise in R&D for character animation, real-time rendering, vision
graphics, machine
learning, and scientific
visualization seeking position to design and develop novel graphics applications.
SKILLS SUMMARY
- Expert
in data-driven character animation, performance animation, motion capture
processing, video-based
animation, real-time point and volume rendering, machine learning techniques in
character animation and statistical analysis of natural human motion.
- Expert
in architecting, designing, implementing, testing, and deploying computer
animation systems to handle large motion capture databases.
- Experienced
in image-based rendering and modeling, cloth and rigid-body simulation,
character skinning, image and video processing, mesh decimation and
processing with appearance attributes, ray-tracing, texture synthesis and non-photorealistic rendering.
- Strong
background in computer graphics, computer vision, and machine learning
techniques.
- Programming languages: C/C++, Matlab,
Programmable
Vertex and Pixel Shaders.
- Libraries: DirectX, OpenGL, FLTK,
GLUT, MFC, BOOST C++, CGAL, IPL, MPI.
- Software:
Adobe After Effects, Adobe Illustrator, Vicon BodyBuilder, Maya,
Oracle, LaTeX, and most PC software.
- Operating systems: Windows
2000/XP, Linux, Beowulf system.
- Strong system builder,
experienced presenter, and team player.
- Experienced
in working with artists in animation projects.
- Fluent in English and native
in Chinese (Mandarin).
EDUCATION
Carnegie
Mellon University,
Pittsburgh, PA
Ph.D. in Computer Science
Department September 2006
Advisor: Prof. Jessica K. Hodgins
M.Sc. in Computer Science
Department
December 2004
Advisor: Prof. Jessica K. Hodgins
Zhejiang University, Hangzhou, China
M.S.E. in Computer Science and
Engineering Department (with honor) February 1999
Advisor: Prof. Weidong Geng and
Prof. Yunhe Pan
B.E. in Computer Science and
Engineering Department (with honor) July 1996
Advisor: Prof. Weidong Geng and
Prof. Yunhe Pan
PROFESSIONAL
EXPERIENCE
Carnegie Mellon University, Computer Science Department, Pittsburgh, PA
September 1999 – Present
Research Associate/Research
Assistant/Technology Specialist
Character
Animation (January 2002 – Present)
- Designed and implemented a new
technique for synergy identification in human motion. Typical applications include marker
selection for performance animation systems when a reduced marker set is
employed and automatic animation quality evaluation [in preparation for TOG 2006].
- Explored
the statistics of
natural human motion for natural motion synthesis in character
animation [in preparation for TOG
2006].
- Designed
and implemented a new visualization technique for motion capture database
[in preparation for TOG 2006].
- Designed
and implemented a novel ensemble approach to classify natural vs.
unnatural motion using a large motion capture database [SIGGRAPH/TOG
2005].
- Designed and implemented
a new
video-camera-based (markerless) performance animation system with four key
components including online image and video processing, online motion
retrieval, offline training procedures using AdaBoost
and augmented motion graphs for two characters [TOG 2005]
Hardware-Accelerated Rendering (July 2001 – May 2004)
- Designed
and worked on the first GPU-based approach for real-time volume splatting with high quality anisotropic texture
filtering (EWA filtering) (two patents pending) [IEEE
VIS 2004].
- Designed
and implemented the first GPU-based approach for real-time point rendering
with high quality anisotropic texture filtering (EWA filtering) (two patents
pending) [EUROGRAPHICS
2002] .
Image-Based Rendering (September
1999 – June 2001)
- Designed
and implemented a fast image warping algorithm using multigrid.
- Developed a hole filling
method for view transformation using texture synthesis.
- Developed an efficient light field
rendering algorithm.
Mitsubishi Electric Research Lab (MERL), MA. May 2003 – August 2003
Summer intern
- Designed and implemented a
fast feature selection procedure using AdaBoost on a 100-node Beowulf
system.
- Sped
up the offline learning part of our performance animation system (reduced the required training
time from 104 days on 100 nodes to less than 3 days
on 50 nodes.
Mitsubishi Electric Research Lab (MERL), MA. May 2001 – August 2001
Summer Intern
- Designed and implemented the
first hardware-accelerated approach to EWA surface splatting
[EUROGRAPHICS 2002, two patents applied for].
Raindrop Geomagic, NC. May 2000 – August 2000
Summer intern
Zhejiang University, Computer Science Department, Hangzhou, China August 1997 – January 1999
Research Assistant
- Designed and implemented an interactive
pen-and-ink illustration system
based on a new
method called "Case-based Rendering” that allowed the system to learn different styles of
the artists and generate different tone styles of pen-and-ink
illustrations automatically from an input grayscale image [APAC 1999].
TEACHING AND MENTORING EXPERIENCE
Carnegie Mellon University, Computer Science Department, Pittsburgh, PA January 2001 – May 2006
Teaching Assistant
Presented lectures and review
sessions. Designed and graded homework. Assisted with
projects and exams. Held office hours.
Assisted with the design and
grading of homework, exams and projects. Held office hours.
Mentor
Taught
character skinning in Maya, motion capture data processing, camera calibration and basic
image and video processing techniques.
SELECTED PUBLICATIONS[DBLP|Google Scholar
Citation]
Character
animation:
- Liu Ren and
Jessica
Hodgins, “Exploring the Statistics of Natural
Human Motion”,
ACM Transactions on Graphics (TOG), 2006 (In
Preparation).
- Liu Ren, Alton Patrick, Alexei
Efros, Jessica Hodgins, and James Rehg, “A
Data-Driven Approach to Quantifying Natural Human Motion”, ACM Transactions on
Graphics (SIGGRAPH 2005), August, pp. 1090-1097, July, vol. 24(3), 2005.
Hardware-accelerated
rendering:
- Wei Chen, Liu Ren, Matthias Zwicker and Hanspeter Pfister, “Adaptive EWA Splatting”, IEEE Transactions
on Visualization and Computer Graphics (TVCG) 2006 (In Preparation).
- Wei Chen, Liu Ren, Matthias Zwicker and Hanspeter Pfister, “Hardware-Accelerated
Adaptive EWA Volume Splatting”, IEEE Visualization 2004, pp. 67-74, October, 2004 (Patent
Pending).
- Liu Ren, Hanspeter Pfister and Matthias Zwicker, “Object Space
EWA Surface Splatting: A Hardware Accelerated Approach to High Quality
Point Rendering”, Computer Graphics Forum 21(3)(EUROGRAPHICS
2002, Best Paper Nominee), pp. 461-470, vol. 31(3), September, 2002 (Patent Pending).
Nonphotorealistic rendering and AI:
- Weidong Geng and Liu Ren, “Nonphotorealistic Rendering Methods for
Pen-and-ink Illustration”, Academic Periodical Abstracts of China, Vol. 5(3), 1999.
- Liu Ren, Weidong Geng and Yunhe Pan,
“A New
Approach to Scheme Design Oriented Generation of Architectural Plan”, Journal of CAD & CG, pp.
555-558, vol. 11(6), 1999.
SELECTED GRADUATE COURSES
Computer Animation, Data-driven Character
Animation, Physically-Based Character Animation, Computer Vision, Image and Video Processing, Image-based Rendering and Modeling, Computer Networking, Algorithms, Computer Architecture, Advanced AI Concepts, Introduction to Scientific Computing, Semantics of Sequential and Parallel
Algorithms.
PROFESSIONAL ACTIVITIES
Reviewer for ACM SIGGRAPH, ACM Transactions on Graphics (TOG), IEEE Transactions on
Visualization and Computer Graphics (TVCG), Eurographics, ACM Symposium on Computer Animation,
ACM Symposium on Geometry Processing, ACM Symposium on Point Rendering.
AWARDS
- Carnegie Mellon University
SCS Alumni Fellowship, 2001-2002
- Carnegie Mellon University Graduate Fellowship, 1999-
2005.
- Zhejiang University Excellent
Graduate Award, May 1999.
- Zhejiang University Academic Scholarship, 1992
-1999.
- Zhejiang University Excellent Graduate Award,
July 1996.
- Mixed Class (Elite Class in Zhejiang University) Honored Student Award, May
1994.
REFERENCES
Prof. Jessica Hodgins Prof.
Nancy Pollard
Computer Science Department / Robotics Institute
Robotics Institute
Carnegie Mellon University
Carnegie Mellon University
5000
Forbes Avenue
5000 Forbes Avenue
Pittsburgh PA 15213-3890
Pittsburgh PA 15213-3890
Phone:
412-268-6795
Phone: 412-268-1419
Email: jkh@cs.cmu.edu
Email: nsp@cs.cmu.edu
Prof. Alexei Efros Prof.
James Rehg
Computer Science Department / Robotics Institute
GVU Center
Carnegie Mellon University
TSRB, 85
5th Street NW
5000 Forbes Avenue
Georgia Institute of Technology
Pittsburgh PA 15213-3890
Atlanta, GA, 30332
Phone:
412-268-1234
Phone: 404-894-9105
Email: efros@cs.cmu.edu
Email: rehg@cc.gatech.edu
Dr. Hanspeter Pfister
Senior
Research Scientist / Associate Director
MERL -
Mitsubishi Electric Research Laboratories
201 Broadway
Cambridge, MA 02139
Phone:
617-621-7566
Email: pfister@merl.com