Video Game Programming 15-493

Spring 2005 MW 6:30-7:50 in 5409 WeH

Instructors: Jessica Hodgins and Josh Yelon

Course Summary

The goal of the course is to introduce the student to many of the methods and algorithms that are used in computer games. This will include the use of third-party 3D engines, manipulation of boned character models, path finding, combat AI, networking for games, rendering techniques, and a variety of other topics.